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Digital Decor Conference: Video Game, Still Working?

With Alix Desaubliaux, art researcher and Angelo Careri, editor-in-chief of Immersion magazine

Growing potatoes in 25 Farming simulator fields, roaming the stressful offices of The Backrooms and digging to extract the 50 silver ore that the blacksmith asked for in World of Warcraft, video games offers several symbols related to work. In the age of streamers and professional players, how can we think about the relationship to effort and the production of value created by a controller in the hand?

Conference from the circle “Digital Decor”.

The new annual programming cycle of the School of Decorative Arts, “Digital Decor” offers every month complementary ways and in different formats, to train a new generation of artists and designers, capable of our living environments reshaping, both real and imagined, visual. and materials, analog and digital, natural and artificial.

Entrusted to researchers and designers Martin De-Bie, Elsa Boyer and Olivier Bienz, who are also educational directors of the “Digital Meridien”, this cycle is committed to expanding the fields of study of cultures and emerging digital practices within the School. “Digital Décor” is structured around the “Digital Meridian” which brings together and gathers theoretical teaching, workshops, the animation of the Digital Craft Lab and support for specific diploma projects.

2024-10-29 10:08:00
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