Coming to 2024, the new season of “Diablo IV” “Magic Machine Season” has also begun. The special change of this season is the addition of the battle pet “Machine Slave”, which can be equipped with different customizations to complement the player’s role. In conjunction with this, there will of course be new dungeons to explore, as well as other system experience improvements.
The new third season of “Diablo IV” “Diablo Season” has been launched. Players can create special characters and skip the original main story to play directly. The story is mainly about exploring the ancient device called the Weaving Machine, which is the predecessor of the previous generation. One of the characters, Zordon Kuller and Kaldeum’s Ayuzan, was invented long ago, but was twisted by the demon Mephas, and players must try to defeat his demonic motives and his minions. Seasonal characters can obtain the battle pet “Machine Slave” in story missions, and equip it with different “Control Stones” to define near and far attacks and support abilities. They can also use “Tuning Stones” to change the effect of skills, which can be continuously upgraded and strengthened.
The new dungeon “Weaving Secret Vault” will have monster groups “Magic Machines” with different attributes, as well as various terrain mechanisms. There will also be a high-level difficulty “Nightmare Vault” challenge to get better rewards, and the world map will also be new. Added season mission objectives.
In addition, the Ladder Ranking Trial Ground will also be launched in the Motivation Season. Players can compete in dungeons that rotate every week. The previously limited-time Hell Wave is now open 24 hours a day, with a 5-minute rest and reset time every hour. PC version players can use WASD keyboard control. A new storage box page has been added, as well as game experience improvements such as skill tree redistribution, gold coin trading interface updates, and increased chances of obtaining ice monster summoning items.[Detailed Season Description]
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After entering the brain world through games and witnessing the mutual progress of 3D rendering technology and game engines, I am convinced that the PC platform may become the biggest winner.