“Diablo IV” game team quarterly update instructions.Picture: Blizzard Entertainment/Provided
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Blizzard Entertainment’s official blog was released yesterday (15) for “Diablo IV”Latest quarterly updates, And invited Chief Game Designer Joe Shely to share the latest development progress of the “Item System”, the core element of the “Diablo” series in the past.
This blog post exposes the definition of “weapon types”. For example, one-handed weapons have fast attack speed and moving speed, and two-handed weapons are slower but can cause higher damage, which can be used to attack magicians with spells. “For example, players can use the wand to cast spells to cause higher damage, or they can use the wand to guide the casting of skills at a faster speed. Each has its own pros and cons.
Joe Shely also said that the item resolution will be as clear as the equipment itself. In a game like Diablo, the icon is very important. The appearance of the items looks almost the same as the actual equipment worn by the characters in the game. As for the items that will not appear on the characters (for example: rings), they will be defined by icons.
The appearance of the items looks almost the same as the equipment actually worn by the characters in the game.Figure: Reversed from Blizzard’s official blog
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In the item quality part, “Diablo IV” intends to increase the potential power of each attribute of magic items and the maximum number of attributes that rare items and items with better quality in the later stage of the game can have. “Now the legendary attributes of legendary items will be randomly determined In addition, unique items will also replace secret items.”
“Legendary items are the same as rare items. The difference is that one of the attributes becomes a legendary effect. These new legendary attributes operate in the same way as ordinary attributes, but different items and different slots may have different random die numbers. Some of the legendary attributes can be used by any profession, but some of the legendary attributes have limited professions.” Joe Shely said.
Magic items can have the most powerful common attributes, rare items have five attributes, and legendary items have four common attributes and one legendary attribute.Figure: Reversed from Blizzard’s official blog
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Unique items will be back in “Diablo IV”! Joe Shely said that the team decided to let these items that are the core of the genre have completely fixed attributes and distinct themes, and usually provide professional-specific abilities and match their exclusive appearance. In addition, no secret items will be added to the game at this time.
It’s worth mentioning that the main values surrounding the most basic characters in “Diablo II” will also return in the new game. Upgrading and passing levels means “training, exercising skills, and honing game technology, making you stronger and more Smart”, in the future, the character will get numerical points and skill points for each level up. Players can invest in character strength, dedication, agility or willpower at will.
As an example of the development team, every bit of strength of a barbarian will increase skill damage, willpower will speed up the speed of gaining anger, and agility will provide the chance to hit critical strikes.Figure: Retrieved from Blizzard’s official blog
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