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Demon’s Souls – Gameplay Preview is full of deadly dangers

The new generation of consoles is just around the corner, but Sony in particular has not really been able to speak of willingness to show. Two weeks before the launch in Germany and Europe, the marketing machinery is finally up and running, giving us twelve minutes of new gameplay scenes from the eagerly awaited Demon’s Souls, one of the flagship titles with which Sony Interactive Entertainment wants to usher in the release of the new PlayStation 5. In any case, the new edition of the PS3 classic is graphically impressive and impresses with its coherent lighting and the highest resolution to date SoulsExperience. The new gameplay video stops in several chapters and zones of the game. We dare to venture into the valley of desecration, pay a visit to the dangerous penetrator or heat up the demonic horrors that make the lands of Boletaria unsafe. The 12-minute excursion will be commented on by Creative Director Gavin Moore from SIE Worldwide Studios.

Demon’s Souls will be released on November 12, 2020 and has so far only been announced for the PlayStation 5, which will be released at the same time (at least in the USA). It remains to be seen whether PC gamers will also be able to lend a hand a little later. As in the original game from 2009, the remake takes us as an armored knight in the desolate, monster-infested Boletaria. But one thing has clearly changed – the look. Buildings, individual areas and opponents are bathed in ominous colors and lights that cast at least as unsettling shadows – either in 4K mode or high frame rate mode. Japan Studio and Bluepoint (Shadow of the Colossus) have the now slightly outdated classic subjected to a proper facelite, but the basic gameplay was left untouched.

Monstrous challenges await again. © Sony

Written on November 7th, 2020 by Torsten Schrader –

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