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“Dead Island 2: A Review of the Long-Awaited Sequel to the Meme-Famous Game”

After years of research and development, the “Dead Island 2” (Dead Island 2), which was even used as a meme by “Simulator Goat”, will finally be officially launched on the 21st of this month. Can the new work of “Island of the Dead” really shine again? Let us take you to find out with the full demo.

This work can be said to be the third work of the main story of “Island of the Dead”. The content leaked intermittently on the way still makes many players look forward to this game.

This time the story continues a few months after Dead Island and Dead Island: Riptide. The story narrates that after the outbreak of the zombie virus, the protagonist and his party boarded the evacuation flight with the dignitaries in Los Angeles.

But because someone hid his illness, the plane crashed, and the protagonist was accidentally bitten. Fortunately, the protagonist is one of the very few people with immune antibodies, the player who successfully escaped from the corpses, was taken in by the famous actress Emma Jont who was on the same flight, and met one of the protagonists of the previous game, Sam ‧ b.

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And this work is to describe the story that the protagonist wants to escape from Los Angeles in spite of Sam’s objection, and gradually discover the truth about immunity and zombie virus during the journey.

The game also adopts the design of multiple protagonists. Each protagonist has different inherent skills, but it has little impact on the later route, so just pick a character you like.

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Although there are no faction options and no branch routes, apart from the world view, to be honest, the script this time is really similar to last year’s “Dying Light 2”. Not only is the development of the plot quite similar, but even the setting of mastering the power of the virus and turning on the fury mode after the mid-term is also very visual.

But since the game itself has no moral choices, and the role positioning does not have too many reversals, except for the subtle ending of the plot, it is believed that there will not be too many people who say that it is a humorous version of “Dying Light 2”.

In addition, I agree with what Sam said, that is, in Zombie Crisis, it is a lie to tell you on the radio that things can be solved… Oh, it will be a spoiler if I continue.

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As for the actual gameplay, there is not much difference from the previous game, it is a semi-open world FPS action game. In addition to slaughtering zombies with a variety of melee weapons and grenades, players can also use light/heavy attacks, kicks, an active skill, and defense and dodge.

Although the energy system is also used, the actual operation is far less complicated than “Dying Light 2” with a bunch of QTE and remote buttons. Similar to the previous work, it is more inclined to the type of cool game.

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But this does not mean that the battle will be boring, because it is a cool game, and the game is particularly focused on creating the death method of zombies.

不只是喪屍根據部位破壞會有不同的死法,玩家的終結技也是一個比一個還狠,像筆者特別喜歡拳套武器和長柄武器的終結技,一拳直接把腦袋揍穿真的爽得不能No matter how cool it is.

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Cool

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super cool

Not to mention that the game also interacts with various elements such as combustion, corrosion, and electric current. The game also deliberately designs many similar terrains for players to use. For example, you can lure zombies to go to the oil to light a fire, or use water to induce electricity to attack enemies and so on. Watching zombies being roasted into a ball of charcoal or corroded into a ball of rotten flesh is still quite pleasant.

Of course, elemental reaction is not your patent. In the later stage, there will be mutant zombies that combine various attributes, such as spit monsters that can breathe fire and acid, or destroyers with flame fists, etc., like the author’s few The few deaths are almost all caused by elements….

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Besides the battle itself, the first development system in the game is of course weapon modification. The weapon modification system of “Island of the Dead 2” is quite similar to that of “Dying Light 2”. You need to pick up garbage or disassemble to obtain raw materials and design drawings, and the above-mentioned various element special effects and durability power enhancement are of course commonplace.

And as the player transforms the weapon, the appearance of the weapon will change more or less. In addition, the appearance of the weapon in the game is actually quite changeable, so it is also very interesting to just look at the modification changes of each weapon. It’s a pity that this will not change the finishing move or attack mode, which is a pity in my opinion.

Dead Island 2_ Supplement 2

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But it is worth mentioning that the game has a design that is rarely seen in other games, such as “autophagosome transformation”. This kind of transformation is usually stronger than ordinary transformation, but the materials it needs are also more difficult to obtain, which can only be obtained by hunting corresponding special zombies.

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And it can’t be killed in a normal way, it can only be obtained by playing “disabled”, that is, the destruction of parts, which forces players to experience the fun of dismembering corpses in disguise. In the middle and later stages, there was not a single zombie left in the place where the author passed by, and the whole piece of cups and plates was messed up.

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The second feature is the skill part. This time the system has become a lot more interesting, abandoning the traditional skill tree and turning it into a card system similar to “Blood Revenge”.

This time the system divides skills into four types: “Ability”, “Survival”, “Killer”, and “Spirit”. Each type has its own card, which can be gradually unlocked as the game progresses.

For example, the survival category can replace several basic operations. It seems that it is also a jumping kick, which can be replaced by a flying kick or a flying kick. As for the active skill of the V key, you can choose from several skills such as “Battle Cry”, “Ground Heavy Attack”, and “Dash Pounce”.

There are even some cards that can only be used by certain characters, or for multiplayer games. You can switch these cards at any time to create different genres of play.

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By the way, the most special thing about this system is that it can be equipped with special “autophagic body” cards and zombie skills used in fury mode.

Autophagosome is a card with negative effects. In addition to the cost of constantly losing anger, it will also increase the “autophagosome level”. The more you increase this level, the more you are getting away from human beings. , Relying on crazy killing monsters can restore life.

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The zombie skill is an ability that can only be used in the fury mode. As the name suggests, it is a skill that allows you to use special zombies. Such skills as the “scream” of screaming zombies, or the “spitting cobra” of acid-spitting monsters are all such skills.

For example, the floor knocking flow I like very much is equipped with the “Over the Top Smash” which is equivalent to the enhanced version of the ground heavy attack, and the “Unstoppable” which will make the attack target burn. The super tall big guy destroyer couldn’t stand it a few times, and he almost couldn’t figure out who was the zombie.

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Although generally speaking, the cards this time are relatively less intuitive than the previous skill tree, but it does make people feel progress in terms of skill specialization and fun, so skill matching is the most fun part of this game Bar.

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summary

In summary, I personally think that the performance of “Island of the Dead 2” is quite satisfactory. The game has a simple, easy-to-use and refreshing combat system, a variety of weapon transformations, and commendable skill card designs. But relatively speaking, the content is not as much as imagined. The time for the main story is about 10 hours at most, and it can be solved within 20 hours including the branch stories. There are many foreshadowings at the end of the plot.

I personally think that if we can add a little more ultimate weapon skills, or put a little more effort into the puzzle-solving gameplay, the gameplay may be able to be further improved. It seems that we can only wait and see if the DLC will add more content.

“Dead Island 2” is expected to be released on the 21st at EPIC GAMES STORE platformOfficially listed, priced at 1,790 Taiwan dollars. Interested players may wish to find some friends to play together, or the multiplayer mode can let you enjoy a little extra fun!

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