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Dead Cells has been patched to be more beginner friendly

But without sabbing the challenge for the rest.

Practice Makes Perfect is the name of the latest PC and console update for the roguelite game Dead Cells. There are no new weapons or similar content, but instead they have focused on making the game easier for beginners to get into.

This has resulted in a door at the beginning of the game leading to a training area. There you can practice fighting all the different enemies, including bosses, you have already met in the game to test tactics and get the timing.

Furthermore, Aspects is a new set of very powerful buffers. We can choose one of them at the beginning of the round to make it easier to get to new areas and see more of the game. However, you can not unlock new boss cells or get achievements to beat bosses without taking damage.

We also get a world map that shows all the areas we visited and how they are connected to each other, as well as a handful of minor changes:

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  • Reminder after killing the Hand of the King to use the Homonculus rune to exit the run (except in 5BC or after the first 0BC kill). No more panicky posts to answer for me, woohoo!

  • Total damage change is now displayed when picking stats from a scroll, time to retire the calculator…

  • Incentive (cell drop buff) for picking your least visited biomes. Yep, it’s time to go back to the [insert your most hated biome here].

  • Return stones now teleport you outside their relative Z-door.

  • A few tidbits of lore hinting at something coming in the near future, found in High Peak Castle and Undying Shores.

  • Multi-binding is now properly removed from Normal Mode and available in Custom Mode.


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