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Cyberpunk 2077 has achieved satisfactory stability

In a fresh speech at the online conference for the Warsaw Stock Exchange he declared President of the CD Project, Adam Kiciński, that the game Cyberpunk 2077 has already achieved satisfactory stability, which was the main goal of past patches. The future ones will already focus on other things. Specifically, he stated:

“In this regard (stability, editor’s note) we have already reached a satisfactory level. We also worked on the overall performance, the condition of which we also consider quite satisfactory. Of course, we also removed many glitches and bugs. We will continue to do so. Over time, we will also focus on improving the deeper systems that players are alerting us to. ”

When asked about the game’s sales numbers after the first days of its return to the PS Store, he rejected a specific answer, stating that it “boasts” about sales numbers only after reaching certain milestones. In any case, it may be good to remember how much the DLC schedule for Cyberpunk 2077 support is behind what the Sorcerer 3 release looked like in its time. released 16 and five months after the game’s release, the first big paid DLC, Heart of Stone, also arrived. Cyberpunk 2077 has been around for half a year and we haven’t seen anything from DLC yet, as the developers’ efforts so far have focused on patches, fixes and improvements to the original game.

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