The Polish company believes that the performance and stability of their game released in December is already at a “satisfactory” level.
So six and a half months… or rather six months (so don’t include the Christmas-New Year period very much in the December period!). That’s what CD Project RED needed to call the performance of the Cyberpunk 2077 satisfactory (though, on the PlayStation Store, Sony has openly stated that the game is not recommended on the basic PlayStation 4 / PlayStation 4 Slimen: the company openly recommended it). whether it’s the best experience on a PlayStation 4 Pro or PlayStation 5!), which still doesn’t mean the end of the tunnel. Keep in mind that Poles are still in debt with PlayStation 5, Xbox Series versions. (These will arrive sometime in the second half of the year.)
Adam Kiciński, CEO of CD Project, spoke on WSE Innovation Day and about that reported the Polish IGN. According to him, the stability is already at a sufficient level, but they have also dealt a lot with the overall performance of the game (since the basic releases of the PlayStation 4 and Xbox One khm… suffered a lot when it was released in December), and they also consider themselves satisfied with it.
He even pointed out that fixing bugs and glitches has not been forgotten, as this will continue. Over time, fixes will also be released for general systems that players say still require some work, so (in addition to the next-gen version) they will still be working on the game, which will definitely not get DLC until Cyberpunk is patched in place. 2077. In short: there is not much chance of this this year…
Cyberpunk 2077 is currently on patch 1.23, and it was the update that reached players shortly before the PlayStation Store return. Performance has improved, yes, but the basic PlayStation 4 is still on a bumpy road (here’s a look at the Digital Foundry analysis, which the current performance.)
Source: WCCFTech
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