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Controversial Silent Hill 2 Remake Review Sparks Backlash and Reassurance from Game Director

The review of the anticipated psychological horror game Silent Hill 2 Remake received a lot of criticism among players and media alike, although there is another group that is completely satisfied with the review, but the common element between them is the great controversy it has caused across social media platforms and international websites.

As expected, the game director, or at least a responsible person from the Polish team developing the game, had to appear Piotr Babieno Bloober Team studio head in an interview with Qanat inwestyc.tv It was translated by Eurogamer PL, and the focus of the interview was to highlight the promotional presentation for the game Silent Hill 2 Remake.

I confess Piotr Babieno The head of the Polish development studio said in the interview that he understands the criticism that was exposed to the review of the Silent Hill 2 Remake game in the last PlayStation episode, State of Play, in which the expected presentation was presented, as he confirmed that the presentation was prepared by the publisher “Konami” and it is definitely “not “It reflects the spirit of the game,” he said.

he added Babien Also, the Bloober Team is not responsible for marketing the remake of Silent Hill 2, which is primarily the task of the Japanese company Konami, and the presentation in which the game appeared does not reflect the essence of the original game and that the new “polished version of the upcoming game,” and he continued speaking:

This is not the spirit of what once was, nor the spirit of what we are creating now – he explains further. – We are trying to reflect this romantic vision of the game that debuted 22 years ago. We believe that when players see real gameplay, they will evaluate it in a completely different way.

The head of the Polish development studio continued his speech, reassuring players worried about the level of graphics, stressing at the same time that the game will use all the capabilities of the modern development engine in order to achieve the best standards in graphics and visual elements of Silent Hill 2.

finished Babien He said that players will change their minds once they actually experience the final product, “the final version,” and that the Bloober team has ambitious projects planned that it is working to achieve in the future.

In any case, we remind our followers that one of the game developers had previously reassured those waiting for the game by answering a user’s question. Reddit Who complained about the “poor quality of the game” that appeared in it, and that it seemed to need more work, in addition to the movement of the characters that looked like machines and needed to become smoother, in addition to the bad gunfire sounds, and the developer’s response was to be completely reassured and not to worry.

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