The author of the YouTube channel ElAnalistaDeBits released two videos on Ratchet & Clank: Rift Apart at once.
In the first he compares A PC version of the game with the original on PlayStation 5, noting support for DLSS and FSR upscalers and improved shadows in the port. At the same time, computers also notice incorrect SSR reflections on the water and unstable loading times, which depend on the disk. ElAnalistaDeBits called the overall quality of the novelty and optimization good.
In the second video, ElAnalistaDeBits demonstrates how the game with ray tracing (on computers) is changing.
In the comments, some users have spoken out in favor of the technology, noting that Ratchet & Clank: Rift Apart is one of those games where RT is really worth including. And Digital Foundry experts have previously noticed that ray tracing is inconsistent in some places.