Nintendo presented results that reveal a Switch sales drop, to 3.43 million units between April and June. A year ago, in the same period, the company had managed to sell 4.45 million units of the console. In the results note, the manufacturer assumes that the shortage of chips continues to be a problem for the company and to limit the ability to manufacture and sell consoles. “Hardware production was affected by factors such as the global shortage of semiconductor components, which resulted in a decrease in equipment shipped to stores.”, says Nintendo.
The manufacturer also recognizes that, with sales of the model that integrates a seven-inch OLED screen having such a significant weight in the quarter, the results were eventually affected, as the company’s margin on the price of this version is smaller. In the quarter, the Nintendo sold 1.52 million units of the OLED model.
In this period the Software sales also droppedfrom 45.3 million to 41.4 million, also contributing to lower operating profits of 101.6 billion yen.
But it wasn’t all bad news for Nintendo, between April and June, when over 100 million people played on Switchaccording to data also presented by the company.
O quarter was the second best ever for the brand, in terms of sales of proprietary games. Performance will have benefited from the launch of three games: Nintendo Switch Sports; Mario Strikers: Battles League and Fire Emblem Warriors.
This quarter, more games are coming to Nintendo, which can once again have an important impact on the company’s results. This Thursday, new content arrives for Mario Kart 8 Deluxe and on September 9 comes Splatoon 3. Xenoblade Chronicles 3 is now available and at the end of August the company also launches a new version of Switch with OLED (on photo).
In competition, Sony also said it was unable to respond to demand for consoles between April and June, although it managed to sell 2.4 million PlayStation units, down 4% from the same period last year.
Microsoft, for its part, got the best quarter ever in the gaming area, with the console generating revenues of 16.2 billion dollars, even though the unit’s revenues have fallen by 7%, in a trend that the company considers normal, considering the fact that the console has been on the market for about two years old. Microsoft did not disclose the number of consoles shipped to stores in the quarter.
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