The game has great graphics and a great setting, but the technical part spoils everything
Callisto Protocol is a game that should be on the radar of people who love Dead Space. It is the first game created by the studio Impressive distance, made up of several veterans who worked on the Electronic Arts horror series that will only come out of the ten-year hiatus next year, with the remake of the first game. It brings the elements of terror mixed with action parts that are supposed to make a feast for those who are in a drought due to the lack of new games in the Dead Space franchise.
Official site of the Callisto Protocol
Purchase the game on Steam
Let’s take a look at the game, looking at the features included on PC, as well as take a look at how it performs in multiple profiles. hardware.
The Callisto Protocol – Non-PC Requirements
Minimum
- Requires a 64-bit processor and operating system
- LIKE THIS: Windows 10/11
- Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
- Memory: 8GB of RAM
- Video Card: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
- DirectX: Version 11
- Warehousing: 75 GB of available space
Recommended
- Requires a 64-bit processor and operating system
- LIKE THIS: Windows 10/11
- Processor: Intel Core i7-8700 or AMD Ryzen 5 3600
- Memory: 16GB RAM
- Video Card: NVIDIA GeForce GTX 1070 or AMD Radeon RX 5700
- DirectX: Version 12
- Warehousing: 75 GB of available space
- Other comments: SSD recommended
We started our tests with the most powerful hardware available on the market, aiming to see the best what the game has to offer. And the result already shows that things will not be easy. The game ran in 4K, Ultra configuration and with all filters enabled on an RTX 4090 at an average of 40 FPS. We arrived at this result via the benchmark tool, which told us to enable FSR in performance mode at the end (unfortunately the game doesn’t have DLSS).
When the game runs rough on a Core i9-12900K and an RTX 4090 we know things will go wrong
Once again running the tests and enabling the FSR we have a more palatable 70FPS, which in theory already makes it possible to play. However, middle school hides a serious problem: a lot, a lot, BUT A LOT, stuttering – those bottlenecks that cause the game to display a static image for too long a period. The game has chronic loading issues between scenes, whether entering a new area or loading a file movie🇧🇷 Even in the midst of critical combat moments, the game finds room for mistakes.
These issues would already be enough for me to advise staying away from the game until this is fixed, as these crashes kill immersion and pretty much make gameplay unplayable, but there are other issues. The game has very unstable hardware usage. The RTX 3060 Ti offers over 60 FPS at 1440p, all in Ultra performance, RT On, AMD FSR. But there are rooms where the performance drops to 40 FPS. The same happened with the RTX 4090, which runs comfortably locked at 60FPS for long periods at just 50% load, but then suddenly drops to a measly 13FPS and stays that way for an entire segment of the game.
The game looks interesting, with a good setting, gameplay and story. All this makes it even more frustrating to see the technical part for everything to lose
Testing on more “mundane” hardware, we see that the game runs with great difficulty on components like the RTX 2060 and Radeon RX 6600. Both deal with 1080p needing the FSR, which is a bad sign, and if you want to play RT On on the 2060 you have to accept gameplay locked at 30FPS. And all of this still permeated with an annoying amount of stuttering.
I liked The Callisto Protocol. It has a well-balanced setting, impressive graphics, albeit cruel to your graphics card, and a story that sounds interesting. And that’s exactly why it’s so frustrating to see everything lost due to technical glitches. The game is nearly unplayable in its current state and is in dire need of a fix on PC. While the developer actually finishes this game in its desktop version, PC gamers can enjoy the double benefit of waiting and playing a more complete and cheaper game in the future, as paying the introductory price to receive it is unacceptable. .
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