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Bloomberg: “Dian Yu Renke 2077” did not start full development until 2016

CD Projekt Red

“Cyberpunk 2077” (Cyberpunk 2077) after the launch of variousStorm, Lead toBloomberg NewsReporter Jason Schreier entered a deep dive into the development process of the game. In an article published a few days ago, it was mentioned that although “Dian Yu Renke 2077” had been established as early as 2012, the team was still busy with the follow-up work of “The Witcher 3” until 2016. After the completion, Adam Badowski took over as the director that year and “presses the reset button” on the content and gameplay of the game. The real “full development” started at that time.

According to Schreier, the effect of “Dian Yu Ren Ke 2077” is amazing 2018 E3 demonstration“Basically it is completely fake.” Although the management has stated that there is no need to rush to work, developers will still extend their work hours under pressure. And when the launch date of “Spring 2020” was officially announced, to a certain extent, the team was already prepared for the game to be delayed.

In addition, CD Projekt Red’s idea of ​​”making money at both ends” on the new and old platforms at the time of the host generation change, eventually caused a series of problems due to the limitations of the old host. In the final stage of listing, developers are mainly developing on PCs at home due to the impact of the epidemic. This is obviously not an ideal testing environment for console games. It is no wonder that the works that players get when they come up will be bugged.

For the disappointment that “Dian Yu Ren Ke 2077” caused to players this time, CDPR co-founder Marcin Iwiński hasI made a video and expressed my apologies. But I believe that from the player’s point of view, I still hope that the team can cheer up. After all, the framework and content of this work are quite attractive, and everyone should hope to see its completeness as soon as possible.

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