Home » today » Technology » Bethesda Game Studios Boss Todd Howard Admits Starfield’s Original Planets Were Too Difficult: Dynamic Weather Mod and Future Modding Support

Bethesda Game Studios Boss Todd Howard Admits Starfield’s Original Planets Were Too Difficult: Dynamic Weather Mod and Future Modding Support

Bethesda Game Studios boss Todd Howard in one conversation recently admitted that originally, visiting the planets was supposed to be much more difficult. Different and extreme conditions to which the player would have to adapt should play a big role. For example, if he visited a frozen planet and didn’t have a space suit against the great cold, he could die. They were such survival elements. As a result, they did Starfield too difficult and too punishing. The creators were afraid that this was too complicated for the players.

An imaginative community will certainly not be afraid of such survival things. We still have to wait for major modifications affecting the game in this way, but certain interesting things can already be found today. It is for example modification with a dynamic weather system. It allows players to change the weather transition rate and enjoy completely different weather variations in different climates of the planet more often. But it’s not just more frequent storms. The mod by a person with the nickname Ainsy also brings sandstorms, snow and other weather changes.

After installing the modification, you can choose three weather transition presets. The author recommends medium, but there is also a slow and fast transition. The mod is only available for PC and you can download it from Nexus Mods.

Official support for modifications is not planned for Starfield until next year. Modders will have more options thanks to professional tools. Plus, the modifications can also reach the Xbox Series X/S console, including the fan Czech localization.

2023-10-09 09:11:00
#Starfield #difficult #turn #modders #INDIAN

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