/* int BuzzerPin = 11; // Connect Buzzer to Arduino pin 11 int Si2 =1975; int LaS2=1864; int La2= 1760; int SolS2=1661; int Sol2=1567; int FaS2=1479; int Fa2= 1396; int Mi2= 1318; int ReS2=1244; int Re2= 1174; int DoS2=1108; int Do2= 1046; // Low Octave int Si = 987; int LaS= 932; int La = 880; int SolS=830; int Sol= 783; int FaS= 739; int Fa= 698; int Mi= 659; int ReS= 622; int Re = 587; int DoS =554; int Do = 523; // define the notes int rounda=0; int roundp=0; int white= 0; int whitep=0; int black=0; int blackp=0; int quaver=0; int quaverp =0; int semiquaver=0; int semiquaverp=0; int bpm= 120; void setup(){ pinMode(BuzzerPin,OUTPUT); black= 35000/bpm; blackp=black*1.5; white= black*2; whitep=white*1.5; rounda= black*4; roundp= rounda*1.5; quaver= black/2; quaverp=quaver*1.5; semiquaver= black/4; semiquaverp=semiquaver*1.5; } void loop(){ tone(BuzzerPin,Mi,black); delay(black+50); tone(BuzzerPin,La,black); delay(black+50); tone(BuzzerPin,Si,black); delay(black+50); tone(BuzzerPin,Do2,black); delay(black+50); tone(BuzzerPin,La,black); delay(2*white+50); tone(BuzzerPin,Mi,black); delay(black+50); tone(BuzzerPin,La,black); delay(black+50); tone(BuzzerPin,Si,black); delay(black+50); tone(BuzzerPin,Do2,black); delay(black+50); tone(BuzzerPin,La,black); delay(2*white+50); tone(BuzzerPin,Mi,black); delay(black+50); tone(BuzzerPin,La,black); delay(black+50); tone(BuzzerPin,Si,black); delay(black+50); tone(BuzzerPin,Do2,white*1.3); delay(2*black+50); tone(BuzzerPin,Si,black); delay(black+50); tone(BuzzerPin,La,black); delay(black+50); tone(BuzzerPin,Do2,white*1.3); delay(2*black+50); tone(BuzzerPin,Si,black); delay(black+50); tone(BuzzerPin,La,black); delay(black+50); tone(BuzzerPin,Mi2,black); delay(white+50); tone(BuzzerPin,Mi2,black); delay(white+100); tone(BuzzerPin,Mi2,black); delay(white+50); tone(BuzzerPin,Re2,black); delay(black+50); tone(BuzzerPin,Mi2,black); delay(black+50); tone(BuzzerPin,Fa2,black); delay(black+50); tone(BuzzerPin,Fa2,white*1.3); delay(rounda+100); tone(BuzzerPin,Fa2,black); delay(black+50); tone(BuzzerPin,Mi2,black); delay(black+50); tone(BuzzerPin,Re2,black); delay(black+50); tone(BuzzerPin,Fa2,black); delay(black+50); tone(BuzzerPin,Mi2,white*1.3); delay(rounda+100); tone(BuzzerPin,Mi2,black); delay(black+50); tone(BuzzerPin,Re2,black); delay(black+50); tone(BuzzerPin,Do2,black); delay(black+50); tone(BuzzerPin,Si,white*1.3); delay(white+50); tone(BuzzerPin,Mi2,white*1.3); delay(white+50); tone(BuzzerPin,Si,white*1.3); delay(white+50); tone(BuzzerPin,Do2,white*1.3); delay(white+50); tone(BuzzerPin,La,rounda*1.3); delay(rounda+50); }
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