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Battlefield 2042 without its most promoted element. The makers remove great competition

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Tomorrow, a new update will appear on the servers of the latest DICE shooter, the task of which is to fix a few bugs. Unexpectedly, the list also included a mention of the resignation from giant battles, an element promoted by the Swedish studio.

The 4.1 update to Battlefield 2042 is scheduled for May 19. The developers have again taken to the implementation of many smaller changes to improve the player experience, but at the same time the studio confirmed the important newsa company from the All-Out Warfare roster removes Breakthrough for 128 troops.

“With this update, we’re making a few changes to the All-Out Warfare rotation. The main change is the removal of the 128-man version of Breakthrough. Analyzing the gameplay available in All-Out Warfare, we found that 128-player modes are better suited to Conquest, where the game space is larger and more conducive to open gameplay. We feel that in Breakthrough for 128 players the value and influence of a single player and team is lower due to the greater intensity and chaos of combat. “

Officially? The company, more than half a year after its premiere, realized that Breakthrough offers better gameplay in competition on a smaller scale:

“Analyzing Breakthrough, we noticed that the 64-player version offers a more tactical gameplay experience. The reduction in the number of players helps to make the gameplay less chaotic, and combined with the reduction in the number of combat vehicles available, it means players are more able to hold the front lines. Players will also have more space to cooperate and fulfill their functions. As a result, in Breakthrough 64, teams have more options to cooperate, flank the enemy, set the respawn marker, use the “Plus” menu to equip silencers, then clear and hold a point – for example, one team helps turn the tide of a battle. We believe the transition to the 64-player version will restore the pace that celebrates the moments of teamwork and struggle to achieve the goal, and we will be closely monitoring how our changes are helping to improve the quality of the game before Season 1 begins. ”

It’s no secret, however, that Battlefield 2042 is doing terrible, the servers are lacking people, so the DICE decision could have been made for a simple reason – it is increasingly difficult to fill large maps with real players. A few weeks ago, one of the game’s great fans informed me that he had to give up production because searching for matches takes too long, and he has the opportunity to fight bots most often.

The situation is hopeless, however, because DICE was just using the competition for 128 players to advertise the game. In the expansion Battlefield 2042 for PlayStation 5, Xbox Series X | S and personal computers had much larger maps, so The developers were forced to use the site variants from the previous generation:

Specific Breach 64 maps for PC, PlayStation 5, and Xbox Series S | X now have a fixed size:

– The Wrakowisko, Manifesto, Kosmodrome, and Kaleidoscope maps will support the 128-player version.

– The Hourglass, Split, and Renew maps will support the 64-player version.

You can find the full list of changes HERE.

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