There’s absolutely no chance to release a game like this in EA, I really don’t get that. Game is not finished, people try it and when the game really comes out 2 or 3 years later, it is old and cares much less about it. I think EA is appropriate for a certain genre, but not at all for these kinds of games.
What difference does that make in this case? People who bought it in EA (not me) don’t want to worry about it anymore, maybe, but they already paid full price… So for Larian/WotC it doesn’t matter at all, cash in is cash in.
In the meantime, those EA buyers have been doing free QA for Larian for three years, so by release I can hope that a lot of bugs have already been fixed. And if it’s a good game on release (which I hope) then a lot of people will still buy the game, if it’s not a good game on release, at least they’ve already got the money from the EA buyers.
You view the story very much from the customer’s point of view, but the customer doesn’t decide whether something will become an EA game or not, the creator/publisher does that. And look at it from their own perspective, what suits them, what makes the most money, etc. And EA is good for the creator, not the customer.
Also don’t forget that Larian funded their last two computer games (and only board game) through Kickstarter. The first Original Sin was already funded 9 years ago via KS. They haven’t done that with Baldur’s Gate (possibly a thing with the licensees), but they still have to get 5-6 years of funding from somewhere. They may have been able to do that partly from the success of Original Sin 1 and 2, but I certainly don’t expect the full trajectory…
And I’m not really that much of a person myself, but how many people have played (out) Baldur’s Gate multiple times upon release? Several I can remember… I therefore expect that this type of player jumped into the EA earlier and the player who wants to have the entire experience at once waits for release… That gives everyone choices.
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