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Baldur’s Gate 3: Embracing the Inner Darkness in the Final 1.0 Release

Larian Studios, the developers behind Divinity: Original Sin II, are gearing up for the full 1.0 release of their highly anticipated game, Baldur’s Gate 3. Ahead of its release, players have been given a taste of what to expect with the introduction of the Dark Urge, an origin character with a deep and insatiable need to kill for pleasure.

The Dark Urge is one of seven starting personalities that players can choose from, allowing them to customize the character’s species, gender, class, and appearance. However, the one thing that cannot be changed is their uncontrollable desire to commit acts of murder. This dark predilection colors the player’s journey in various ways, often resulting in violent and bloody encounters.

During a play session in Larian’s home city of Ghent, Belgium, it became apparent that players are not fully in control of the Dark Urge. At unpredictable intervals, the character’s subconscious takes over, leaving players to deal with the aftermath of their violent actions. For example, the protagonist was given the option to hack off the hand of a companion character, Gale, as he emerged through a magical gateway. To their surprise, the character actually followed through with the act, leaving Gale’s severed hand as a grim reminder of their actions.

The Dark Urge’s murderous tendencies also manifest in other ways throughout
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How does the Dark Urge’s uncontrollable desire to commit acts of murder impact the player’s journey in Baldur’s Gate 3?

Larian Studios, the developers of the highly anticipated game Baldur’s Gate 3, are preparing for its full 1.0 release. As a sneak peek, players have been introduced to the Dark Urge, an origin character with an insatiable urge to kill for pleasure.

The Dark Urge is one of seven starting personalities that players can choose from, allowing them to customize various aspects such as species, gender, class, and appearance. However, there is one aspect that cannot be altered – their uncontrollable desire to commit acts of murder. This dark inclination greatly impacts the player’s journey, resulting in violent and bloody encounters.

During a play session in Larian’s home city of Ghent, Belgium, it became evident that players are not fully in control of the Dark Urge. At unpredictable intervals, the character’s subconscious takes charge, leaving players to deal with the consequences of their violent actions. For instance, players were given the option to hack off the hand of a companion character, Gale, as he emerged through a magical gateway. To their surprise, the character actually carried out the act, leaving Gale’s severed hand as a haunting reminder.

The Dark Urge’s murderous tendencies also manifest in various other ways throughout the game, adding to its immersive and gripping experience.

1 thought on “Baldur’s Gate 3: Embracing the Inner Darkness in the Final 1.0 Release”

  1. I’m thrilled to see Baldur’s Gate 3 fully embracing the inner darkness in its final 1.0 release. It adds a new layer of depth and intensity to the game, making it an unforgettable experience. Can’t wait to dive into the shadows and explore this hauntingly beautiful world!

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