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At Sony they officially talk about the failure of Concord

In a recent presentation of financial results to investors, Sony addressed the failure of Concordwhich led to the closure of Firewalk Studios.

Concordwhich was announced as one of the key titles for the future of PlayStation, failed to keep its servers online, resulting in it being completely removed from the platform and refunds being issued.

Hiroki Totoki, president, COO and CFO of Sony, told investors that Concord will be considered internally as a learningallowing them to take notes to improve future releases.

“We continue in the learning process. For us, in our reflection, we probably need to implement many of these ‘gates’, such as user testing or internal evaluation, and make sure the timing for each of them is right,” Totoki said.

The manager acknowledged that some quality stages were not completed in time to Concordbut that in future projects they plan to carry them out at the right time to avoid a similar failure.

“We need to advance those stages, because we should have carried them out much earlier than we did. Additionally, we have a compartmentalized organization, and I think we could have made the collaboration between the development and sales departments much more fluid.”

Another aspect that Totoki highlighted was the importance of properly managing the launch times to prevent games from competing with each other.

Sadahiko Hayakawa, senior vice president of finance at Sony, added that although Concord was a failure, there are other successful games like Helldivers 2. According to him, Sony and PlayStation They will continue to bet on games as a service that complement single-player experiences.

Fuente: VGC

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