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Assassin’s Creed Visions: A Novice’s Guide to the 8-Hour Experience, Featuring Stealth, Task Solutions, and Cat Interactions

Assassin’s Creed Visions 8-hour experience: a novice experience for the first time, featuring many solutions to tasks, and recommending it if you can touch a cat

For players like me who have never been exposed to the Assassin’s Creed series of games, starting from Assassin’s Creed Visions, the most obvious feeling is that it is a little different from the games I have played before. You need to plan before taking action, instead of directly fighting the enemy face to face. It would be much easier to patiently plan a route and go around the enemy’s back to assassinate them. Pickpocketing from passers-by is also easier to obtain treasures than solving quests or opening treasure chests, and you can play without spending time fighting monsters and acquiring equipment. The following article will not mention the plot of the game, and the screenshots may contain thunderous associations. If this is unacceptable, please read it carefully.

Take time to get used to the controls and plan your stealth and escape routes before taking action

Players who have never played the Assassin’s Creed series of games will find it difficult to control the character’s parkour direction at first. Fortunately, there will be about an hour of plot combined with a teaching mode in the early stage to familiarize yourself with the instructions. The character climbing or jumping system in the game will align itself in the direction. Once you grasp the general direction, you can jump in this way. At first, it will be difficult to control because of the automatic movement of the character, but once you get used to it, it will become easier. I find this way of playing much easier.

The most impressive part of playing Assassin’s Creed: Illusion is that in the past, after playing the game, you could practice character operation and become familiar with it, and then rush directly into the enemy’s formation to kill randomly. Sometimes you could gain the upper hand and kill the enemy. However, in this game, the number of enemies is too large and you may accidentally be surrounded. Death is inevitable, especially since the number of assassination knives is limited, and long-range attacks alone are not enough. Therefore, before each action, you need to spend time thinking about hiding spots, planning routes around the enemy, and escape routes. If you are accidentally surrounded by enemies, it will be really difficult to escape, but luckily it is easy to escape and hide well. The rear guard quickly gave up the pursuit.

▲After entering the controlled area, you must be careful to avoid the enemy’s sight. The system will assist the character with parkour to make escape easy.

▲Instead of fighting the enemy face to face, it would be more fun and easier to solve the mission by assassination.

There are many ways to solve the task. The key point is to tear up the wanted poster.

When completing the main mission, the target of the mission command will be surrounded by a large number of enemies. I have tried to directly rush into the enemy formation and confront the enemy head-on. I have also tried to spend a lot of time to slowly go around behind each enemy and assassinate them, or whoever they are. Without killing, just sneak and hide in the grass until you reach the destination and then sneak out. The game is about consequentialism. The process can be played freely, as long as it is not discovered by the enemy. The gameplay is very free. When you unlock the achievements, There are also many feelings.

The most direct impact on the difficulty of the game is the notoriety value. When you accidentally injure people or are seen killing people, the notoriety value will increase. As the number of times increases, the number of enemies on the road will increase. Even the roofs will be monitored by guards. Sometimes you will be seen in the middle of parkour and then be chased. If you don’t have rights coins, you can bribe the herald to eliminate the notoriety. The first task is to find the location of the wanted poster. After tearing it off, the notoriety can be eliminated, although it is very troublesome. But the search process is also very interesting.

▲ Before solving the task, go around and check around. You can see various types of citizens. Using more of them can make the task less difficult.

▲In addition to getting behind the enemy, throwing torches or whistling can also be fun to attract enemies.

▲When the notoriety is too high, there will even be guards on the roof. If you don’t have coins to bribe the herald, you have to tear down the wanted poster quickly.

The advantage is that it can parkour flexibly, but the disadvantage is that it is easy to get lost.

If you are completely unfamiliar with this game, you would think that the ropes on the roof and the upright branches in the river are just landscaping, but you never expected that these are also the places where Basim would stand when parkouring. It was very strange at first. I’m not used to having the system jump over automatically, and always feel like I’m going to fall to the ground, but after getting familiar with it, I found that parkour is very convenient, especially when escaping from a controlled area, you can quickly use the rocks on the wall to climb up and get out of the enemy’s sight. And immediately crouch down to escape the enemy’s pursuit.

Although you can use eagle eye to see the location of enemies and door bolts during the game, because there are few terrain prompts, sometimes you want to enter the room but cannot find the door. It may be behind a curtain, or you need to break it through Shooting knives from the window broke the door latch. When I first started playing, I always walked around the house several times before finding the entrance. If you are someone who easily gets lost in the game, you will probably spend a lot of time finding your way.

▲There are many details in the city streets. There may be entrances or treasures under the curtains or behind the shelves.

Baghdad-style music is good, the history is exquisite, and the details of the city can be savored carefully.

After entering Baghdad, when you arrive at special attractions, they will be included in the classics, and you will be able to view real-life stories and detailed introductions to the attractions. The details in the city are full of exotic customs. On the road, you can sometimes see docks, markets or tourist attractions. It is an ancient bridge pier. It is very comfortable to just walk around the city when you are not sure about the task. Especially when you stand on the rooftop in the city and look at the scenery, you will feel a little moved.

▲There are many details in the city and the music is nice to listen to. When you look down from a high place, you will find that the scenery is very good.

▲The little easter egg is that sometimes you will encounter a wild cat on the roof, and you can give instructions to pet the cat.

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