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Arma 3 developers find it difficult to use gameplay footage as war propaganda; comprehend

A Interactive bohemia released an official statement regarding the curious increase in the use of gameplay footage from Weapon 3 carefully orchestrated as real-world combat scenes from the ongoing war in Ukraine.

Being the most realistic war simulator on the market Games, Weapon it has often been the subject of media misinterpretation, being used as an actual combat video capture. Developers, however, are taking a tough stand against this trend.

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Arma 3 developers fight against the use of gameplay footage

According to Pavel Křižkapublic relations manager for Interactive bohemiathe team behind Weapon 3 it’s certainly flattered that the game offers a realistic and believable gameplay experience, but them “I’m not happy that it can be confused with real-life combat footage.”

Through specifically mentioned how dangerous it could be if malicious third parties used gameplay footage as war propaganda, as was the case when Weapon it was misrepresented as combat video in Afghanistan. To try to anticipate these problematic cases in the future, the Interactive bohemia has released a comprehensive guide on how to distinguish gameplay videos from real-world footage.

Examples include “unnatural” particle effects, lack of sound, no visible human activity, and a variety of other distinguishing features.

Weapon 3 is already available on pc.



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