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Are almost all Activision studios working on this year’s Call of Duty?

Bobby Kotick, who is half his salary (but still earning a lot unconsciously), can’t afford to miss a single year’s dairy cow for just one year.

Let’s start at the beginning. THE Toys For Bob, the otherwise really correct Crash Bandicoot 4: It’s About Time and the Spyro Reignited Trilogy development team On Twitter stated that from now on Call of Duty: Warzone helps the development of the Raven Software do not do this alone. But a former employee according to layoffs have taken place at the studio, which is meant to do more than just deal with Call of Duty. (After all, it was founded in 1989 and previously created Star Control IP, for example, and later dealt with Skylanders as “games for Bob”…)

Of course it is Activision Blizzard he did not leave so much and sent a notice to WCCFT. They say there have been no layoffs at Toys For Bob because that hasn’t happened there lately. The team is fully operational and now they have several job offers. They will continue to support Crash Bandicoot 4: It’s About Time, while also contributing to the development of Call of Duty: Warzone.

And Andy Robinson, who writes for VGC, also wrote about this On Twitter: he heard that essentially every studio working on Activision’s space is on Call of Duty. We also list: Activision Shanghai, Beenox, Demonware, High Moon Studios, Infinity Ward, Raven Software, Sledgehammer Games, Treyarch… and Toys For Bob. And this rumor goes hand in hand with what we wrote about recently: supposedly the development of this year’s act, Call of Duty: WWII Vanguard, is in a scandalous state, and the label is now still trying to stick to an annual release by “getting everyone into a CoD chase. ”…

This year’s Call of Duty hasn’t even been announced yet, but that’s about to happen soon, but whatever happens, if we realize at the time of the release that it’s not standing on something very stable, all that we’ve described here is certainly true. Yet Assassin’s Creed also came to a halt with its annual releases, and in fact, Ubisoft did so well in, years before the coronavirus pandemic.

Source: WCCFTech, PSU

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