I’m really wondering whether or not it’s possible to put a football idea into practice, because I understand that it’s only possible to score on opponent errors (due to the CPU choosing the receiver of the wrong pass). I want to point out that such a fast game with such slow feedback cannot be considered competitive. The game on Ultimate Team is in itself fast but the time required for the user to think of a feasible solution given the unjustified pressing by the opponent and by the opponent’s CPU and the very high rate of errors during the dribbling and of disengagement, whereupon the player given the command makes the pass, too much time passes in my opinion, causing among many things, many errors in the game, altering the entire course of the match. I hope we can start having fun because then we don’t understand how we managed to win but often lose, there is so much, too much frustration on everyone’s part, including me.
It would be nice to see more quality on the pitch, fewer saves in my opinion on certain shots and less tension on the defensive CPU but greater ability on the part of the player to defend.
I didn’t think I’d ever say this but I’m missing FC24.
I leave you the photo of the gift that EA gave me in a preview of the premium gold package but which however does not change the situation given the countless defeats.