Steam sales have been my nemesis for years: even though I already have a miserably high pile of shame with interesting games, there are always new titles that whisper a seductive “buy me!” at me. As soon as I’m curious enough about a new game principle, an idea or a story, I just have to try what excites me!
The same thing happened to me with Spellcaster University: The time until the release of Hogwarts Legacy was just too long for me as a Potterhead. A month like this can be really bad – a build-up game, which is about the training of future magicians and enchantresses, just pushed all the buttons in my head.
I can tell you this much right away: I have no regrets about the purchase! Spellcaster University has given you a few days of stress-free fun – including a bit of Hogwarts feeling.
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Spellcaster University shows: magic schools can be so much more than Hogwarts
Enemy number one: time
Actually, in the medieval fantasy world of Spellcaster University, evil usually only descends on the world every two hundred and seventy-four and a half (!) years. The job of the good guys is then, of course, to prevent total destruction.
Stupidly, the evil is now two years too early and new magicians have to be trained in a hurry so that everything doesn’t go completely down the drain. In the campaign, I set up six magic universities in a row before the evil boss finally gets to work in the seventh and final location.