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14.12.2023 23:17, Mykola Khizhnyak
AMD Company did AMD FidelityFX Super Resolution 3 (FSR 3) is making its Intelligent Game Image Scaling technology open source by releasing its source code under the MIT license. Now developers and enthusiasts can study it and integrate it into their games and other developments.
At the moment, the open source release includes technology support only for DirectX 12 and Unreal Engine 5. Vulkan support is still in development. It is planned to be released later.
FSR 3 includes a Frame Generation or frame generator component. Frame Generation itself is optional. It is not required to be used as part of the FSR 3 integration. However, the company has published all the necessary DLLs to use it. And this is the first time that any company has published its frame generation technology as open source. For games that already support FSR2, AMD recommends replacing FSR2 with version 3.0.
AMD says FSR3 v3.0.3 brings quality improvements and expanded support for Variable Refresh Rate (VRR) monitors in the frame management logic.
All the necessary tools, as well as instructions for integrating FSR 3, can be found on the GPU Open site. The source code of the technology itself is also published in the repository on GitHub.