Game portrays one of the worst moments of the Iraq War and was described by the group as a “simulator of murdering Arabs”
For: Gabriel Figueiredo Monteiro. | 09 April – 18:49
The Islamic-American Relations Council (CAIR) has issued a statement asking Microsoft, Sony and Valve not to distribute the game Six Days in Fallujah.
In the text, the group describes the game as a “simulator of murdering Arabs” and that the production glorifies the violence that took the lives of more than 800 Iraqi civilians in the battle that became known as one of the bloodiest in the Iraq War.
The game portrays six days in the Second Battle of Fallujah. According to the producer, it mixes excerpts of gameplay with videos of reports from US military veterans and Iraqi civilians to bring various perspectives of the combat.
However, CAIR says it only normalizes violence against Muslims in the US and around the world and asks distributors not to offer the game on their platforms.
The game was originally announced in 2009 on a partnership between Konami and Atomic Games, however, with extreme negative repercussions, the publisher gave up on the project.
The controversy returned to the media in February of this year when the studio Highwire Games and the publisher Victura announced the resumption of the production of the game.
Six Days in Fallujah does not yet have an official release date, but it should arrive later this year.
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