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According to Epic Games, PlayStation 5 is a “masterpiece of system design”

Nick Penwarden, Vice President of Engineering bei Epic Games, recently stated that the Sony ps5 is a “masterpiece of system design”. This statement comes from an interview with the official PlayStation Magazine, which has since been published by GamesRadar has been republished in digital form.

Penwarden was creating the nine minute Unreal Engine 5-Tech-Demo involved, which was introduced last month and which the new lumen and Nanite technology systems UE5 introduced.

Epic Games employees are convinced of the PS5

“The PlayStation 5 is a masterpiece of system design, “ said Penwarden to the official PlayStation Magazine. “Not only does this lead to a huge leap in computer and graphics performance, it is also revolutionary in terms of storage and data compression technology and opens up new types of games and experiences for players.”

The PS5 controller from Sony: DualSense

“Next-generation graphics and computing power will not only make the games more intense, but also enable completely new game concepts that can take advantage of fully dynamic environments and lighting, much improved physics, smarter AI and richer multiplayer experiences,” added Epic Games CTO Kim Libreri added.

This is not a surprise since Epic Games part of Unreal Engine 5 had to rewrite to keep up with the SSD on the PS5.

PlayStation 5: Many details are still unknown

Apart from the fact that it is a “masterpiece of system design”, are currently at Sony a number of new patents and functions in progress. So we recently told you about the Multiscreen Function which was published as a Sony patent in late June. Do you know all the details of the console? We have summarized 8 details for you, that you may not have known.

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