He use of technologies also carries some dangers, especially for the little ones. A child of only six years old has spent 13,000 euros on a Sonic game for electronic devices. Upon learning, the child’s parents have tried to Apple, the platform from which the child had purchased the accessories for said game, return the money, but the company would have refused, according to their version.
Has happened in Connecticut (USA) and the protagonists of this story are George, a six-year-old boy, and his mother Jessica Johnson, who reported his case to various media.
George started playing Sonic Forces earlier this year on his mother’s iPad. In your exploration of the game, the minor started buying virtual currencies that improved game performance: $ 1.99 rings and $ 99.99 packs.
Until a few months later, the bank did not inform the mother of these unexpected expenses and recommended that Johnson contact Apple and file a complaint. But already the 60-day period in the claims policy had passed and the company has refused to refund the money.
Complaints to Apple
“If I had known that this could happen, I wouldn’t have allowed my 6-year-old to spend nearly $ 20,000 in purchases of virtual rings “, explains Johnson to this media.
The mother charges against Apple for not establish a safer system for children: “What adult would spend $ 100 on a chest of virtual gold coins? My son did not understand that the money was real. How was I going to do it? He is playing a cartoon game in a world that he knows is not real. “
From the company, they allege that there were parental controls on your device that you should have established to avoid the hefty expense.
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