Home » Technology » A new feature “Black Ops 6” allows players to see through, Treyarch’s answer will be corrected

A new feature “Black Ops 6” allows players to see through, Treyarch’s answer will be corrected

The ways to get fake magic through plug-ins are no more than automatic aim or sight, but Activision’s new game “Call of Duty: Black Ops” has a special feature that allows special action players to “see through ”, and this effect is currently causing controversy in overseas communities.

In the multiplayer game “Black Ops 6”, players can customize 3 different combat configuration specialties If the 3 specialties are equipped with blue-based specialties, they will receive the “Scout” effect in the first 2 days of the resurrection, in seconds, you will see the enemy behind the wall, who will appear as a red figure.

A new feature “Black Ops 6” allows players to see through, Treyarch’s answer will be corrected

However, this specialty becomes a very OP sighting ability in small maps Players can grab information about the enemy’s position in the first 2 seconds.

So, on the Nuclear Village or the small apartment map in head-to-head mode, the sight effect in the first 2 seconds can lead to a kill.

Although it is in a slightly larger map, the “Scout” sighting effect is less OP, but the most important thing is that if the player is not injured and does not shoot, he can run to the center of the map and make arrangements fight to change. , and you will get the “Scout” look effect immediately after changing.

Of course, changing settings in the battlefield is a practice that has been done in the past series, but being able to get the special effects instantly is an unexpected way to exploit gaps by Tretarch team Currently, many players in the CoD community abroad have called for this special ability to be weakened, and even some players joked that this is a legal plug-in that the officer passed, allows players to use magic to deal with magic (a true plug-in).

Of course, another potential problem with the “Scout” look effect is that it makes it difficult to recognize the system for players to report operations cheats, making the system that was already out of control Multiplayer map battlefields are even harder to balance.

Currently, Matt Scronce, assistant design director of the Treyarch team, has responded to the requests of players likely to be corrected.

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