There is no doubt that the launch of Cyberpunk 2077 was one of the most important in the history of video games, but at the same time it was peppered everywhere with a multitude of controversies. The status of the work on consolesthe crunch continued on CD Projekt RED or the withdrawal in digital stores were a huge burden for the Polish developer.
Four years have passed since its arrival and the state of the game is much better than what we were able to see in December 2020. So much so that the Phantom Liberty expansion allows us to explore the Dogtown area with a multitude of improvements incorporated thanks to update 2.0 . Hard work on the part of its creators and one that Paweł Sasko valued very positively.
He Cyberpunk 2077 quest director shared his impressions on the evolution of the RPG in TheNeonArcadewhere he assured that the initial criticisms were very necessary.
“Look at the current reception of Cyberpunk, how it’s changed. Look at the reviews, look at the videos, look at the discourse around the game. The fact that you guys are coming back to the game and playing it again and having fun. I have incredible gratitude. After “After the release of Cyberpunk 2077, it was difficult, it was heartbreaking, but we kept going.”
Even though there was some really fierce feedback about poor optimization, performance, and several unfulfilled promises, Sasko believes that the community was “reasonable” in their claims.
“That really kept us going. We got to a point where we can be proud of this. I’m so glad we kept going, fueled by the passion of a fraction of the community at first, and then slowly gained more and more with each patch.
Furthermore, the person in charge indicated that other studios can take note of what happened, not only from the perspective of CD Projekt RED, but also from other titles.
“And it’s not even [solo] for us, but also for other developers. It’s a ‘yes, you can do it’ sign, like the Halo and No Man’s Sky games. They have shown that it is possible to do it. Somehow, if you fail, the only thing that matters is how you will be remembered later. Will you get up and move on? “We kept going, and we got it done, and I’m honestly so proud of this team and the community.”
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How has the feedback from the player community influenced the direction of future content and updates planned for Cyberpunk 2077?
Interview Questions:
1. Can you elaborate on the current state of Cyberpunk 2077 and the efforts made by the CD Projekt RED team to improve the game post-launch?
2. How have the initial criticisms and feedback from players shaped the development process for Cyberpunk 2077?
3. What lessons do you think other game studios can learn from the Cyberpunk 2077 development journey, particularly regarding community engagement and game development in general?
4. How has the relationship between the development team and the player base evolved since the game’s release?
5. Can you share any plans or updates regarding future content or updates for Cyberpunk 2077?
Section 1: Current State of Cyberpunk 2077
Interview Question (Guest 1): What are some of the significant improvements made to Cyberpunk 2077 since the release of Update 2.0, and how have they impacted the overall gaming experience for players?
Interview Question (Guest 2): Can you talk about the importance of balancing player feedback with creative vision during the development process of Cyberpunk 2077? How did this balance shape the game in its current form?
Section 2: Evolution of Community Feedback and Relationship with the Development Team
Interview Question (Guest 1): How have you seen the perception of Cyberpunk 2077 change within the gaming community after its original release and subsequent updates?
Interview Question (Guest 2): What role did social media and online discourse play in shaping the development process for Cyberpunk 2077?
Section 3: The Future of Cyberpunk 2077
Interview Question (Guest 1): What are some of the challenges that still lie ahead for the Cyberpunk 2077 team in terms of continued development and support for the game?
Interview Question (Guest 2): Looking back on the Cyberpunk 2077 development journey, what are the key takeaways or lessons you would like other studios to learn from this experience?