Final Text:
Deals physical damage to all enemies, removes all their buffs, and stuns them for 1 turn. Enemies that resist this stun lose 50% turn bar. This effect cannot be avoided or resisted. When using this ability, Baylan Skoll gains 5% toughness. If he has more than 40 Fortune Knight stacks, all Mercenary allies receive 20% Attack (stackable) until the end of the battle. These effects remain active even after defeats.
In Grand Arenas: Enemies who resist this ability’s stun lose 100% turn bar. This effect cannot be resisted. Apply Armor Shredder to all enemies until the end of the fight. When this ability is used, all Mercenary allies gain 10 Haste (stackable, max. 100) until the end of the battle. This effect remains active even after defeats.
UNIQUE 1: Master and Disciple (Zeta, Omicron)
Final Text:
If Shin Hati is an ally at the start of the battle, Baylan gains 5 stacks of “Slayer of Fortune”. If Marrok is an ally at the start of the fight, Baylan receives an additional 5 stacks of “Slayer of Fortune”. While Baylan is active, he, Marrok, and Shin receive 10% Critical Evasion and 20% Evasion. If an enemy dodges Baylan’s attack, they gain 2% Attack (stackable) until the end of the battle and all Mercenary allies regenerate 20% health and protection.
At the start of his turn, Baylan regenerates 3% health and protection and gains the following effects based on the number of his Fortune Knight stacks:
45+ Stack: While Baylan provokes, he reflects 45% of the damage taken. This damage cannot defeat enemies.
50+ Stack: When Baylan attacks an enemy with Cleanse, he applies Expose to them for 1 turn.
55+ Stack: When Baylan stuns an opponent, he reduces their Speed by 10 (stackable, max. 100) until the end of the fight.
In Grand Arenas:
At the start of his turn, Baylan gains the following additional effects based on the number of Fortune Knight stacks he has.
45+ Stack: When Baylan takes damage while provoking, he grants a random mercenary ally a 1-round haste boost if he wasn’t already given it.
50+ Stack: If Baylan attacks an enemy with Cleanse, he reduces their toughness by 20% (stackable, max. 100%) until the end of the fight.
55+ Stack: When Baylan stuns an enemy, their cooldowns increase by 1.
UNIQUE 2: Soldier of fortune
Final Text:
At the start of battle, Baylan Skoll gains 1 Fortune Knight stack for each Relic Enhancer level. When Baylan provokes Skoll, a random Mercenary ally gains 1 stack of “Slayer of Fortune”, and if Baylan has more than 3 stacks, he loses 3 stacks of “Slayer of Fortune”. If Baylan takes damage while provoking, he gains 1 Fortune Knight stack.
At the start of their turn, all Mercenary allies gain 5% Health Drain (stackable) and 2% Defense (stackable) for each Soldier of Fortune stack on them until the start of their next turn.
LEADER: This is all inevitable (Zeta & Omicron)
Final Text:
At the start of the fight, Baylan Skoll gains 30% Attack. All Mercenary allies gain 20% Toughness and 1 stack of Soldiers of Fortune for each active Mercenary ally. Mercenary allies then double their current Fortune Knight stacks.
– If a Mercenary ally receives a stack of Ransom, all Mercenary allies gain 1% Defense (stackable) and regenerate 5% Health and Protection until the end of the battle.
– If a Mercenary ally has higher health drain, they receive 25% Critical Damage and 50% Protection increase until the increased health drain ends.
– If a mercenary ally is stunned or confused, he will break free and all mercenary allies will regenerate 25% health and protection.
If no Galactic Legends are present when Fear is placed on a Mercenary ally:
– All Mercenary allies receive 50% maximum health and attack (stackable) as a bonus until the end of the battle.
– Regenerates 50% health and protection.
– Deals true damage to all enemies that cannot be dodged or defeats them. Enemies are subjected to “blinding” for 1 round, which cannot be dodged or resisted. They also gain healing resistance for 1 turn, which cannot be removed and cannot be dodged or resisted.
When a Mercenary ally provides support or attacks outside of their turn, they gain 2 stacks of Soldiers of Fortune. If another mercenary ally’s health falls below 50% for the first time, Baylan provokes Skoll for 2 turns. This effect cannot be removed or prevented.
While Provoking, Baylan has +50% Defense, +30% Toughness, and Retaliation until Provoke ends.
In Grand Arenas: At the start of the fight, Baylan provokes for 2 turns.
When an enemy Ahsoka who is not a Galactic Legend is present, Mercenary allies ignore protection and are immune to critical hits and healing resistance. They also expose all enemies and apply healing resistance to them for 1 turn at the start of each of their turns, which cannot be dodged or resisted.
If no enemy Galactic Legends are present when Baylan provokes, he applies Doubt to all opponents for 1 turn.
If Baylan does not provoke, enemies who receive a bonus turn are inflicted with healing resistance for 3 turns, which cannot be removed.
If an enemy gains Foresight, the effect is removed and the enemy is given buff immunity instead.
If an enemy receives “Inspiration”, the evasion value of all enemies is reduced by 50% (stackable) until the end of the battle. Additionally, all Mercenary allies receive 80% Defense (stackable) and 50% Bonus Protection (stackable) until the end of the battle.
Defeated enemies cannot be revived. Mercenary allies cannot be defeated immediately.
Bonus Info: Baylan Skoll is not needed for GL Ahsoka. This requires CT-7567 “Rex” at relic level 7.
How does the synergy between Baylan Skoll’s “Soldier of Fortune” stacks and his “Master and Disciple” unique ability impact team compositions and overall strategy?
## Baylan Skoll Analysis: A Deep Dive with Experts
Welcome to World Today News’ special interview, where we delve into the intricate mechanics of the new character, Baylan Skoll, with two renowned game experts: [Guest 1 Name], a veteran strategist, and [Guest 2 Name], a champion competitor. Buckle up as we explore the complexities of this powerful addition!
**I. Unveiling the Core Mechanics:**
* **[To both guests]** Baylan Skoll’s kit emphasizes a dynamic interplay between Fortune Knight stacks, Soldier of Fortune stacks, and his unique abilities. Can you walk us through how these elements work together synergetically? What are some key strategic considerations when managing these stacks?
* **[To Guest 1]** Baylan’s Leader ability, “This is all inevitable,” provides some powerful buffs for Mercenary allies. Could you elaborate on the implications of these buffs, particularly the doubled Fortune Knight stacks? How does this influence team composition and strategy?
* **[To Guest 2]** Baylan’s ”Final Text” ability boasts a unique combination of damage, crowd control, and turn manipulation. How does this ability compare to other similar abilities in the game? What are its strengths and weaknesses?
**II. Master and Disciple: Synergy and Strategy:**
* **[To both guests]** Baylan’s “Master and Disciple” Unique ability highlights the importance of his synergy with Shin Hati and Marrok. What are the optimal team compositions that maximize this synergy? How does the absence of one or both of these allies affect Baylan’s performance?
* **[To Guest 1]** Baylan gains additional stacks of “Slayer of Fortune” based on the presence of Shin Hati and Marrok. This stack seems tied to evasion and counter-attack mechanics. Can you break down how this mechanism works and its potential implications in battle?
* **[To Guest 2]** Baylan’s ”Slayer of Fortune” stacks unlock powerful effects later in battle. What are the most impactful of these effects, and how should players strategically utilize them to their advantage?
**III. Soldier of Fortune: A Stackable Advantage:**
* **[To both guests]** Baylan’s “Soldier of Fortune” Unique ability provides a unique stacking mechanic that benefits the entire Mercenary team. How does this stacking system contribute to Baylan’s overall offensive and defensive capabilities?
* **[To Guest 1]** The Leader ability doubles Initial Fortune Knight stacks based on the number of Mercenaries present. This seems to incentivize a specific team composition. What types of Mercenary teams would benefit most from Baylan’s Leadership?
* **[To Guest 2]** “Soldier of Fortune” triggers additional benefits like Health Drain and Defense for allies. Could you elaborate on the strategic implications of these buffs? How can players leverage them to outmaneuver opponents?
**IV. Countering: Breaking Baylan’s Hold:**
* **[To both guests]** Given Baylan’s potent abilities, how do you envision players countering him effectively? What specific strategies or team compositions could be employed to mitigate his strengths?
* **[To Guest 1]** Baylan’s “This is all inevitable” Leader ability seems particularly challenging to counter if the enemy team lacks Galactic Legends. What are some key elements to consider when building a team to face this challenge?
* **[To Guest 2]** Baylan possesses several unique abilities, like turn manipulation and healing resistance infliction. What strategies can players employ to negate these abilities and create opportunities for counter-attacks?
**Conclusion:**
Baylan Skoll’s introduction adds a new dimension of strategic depth to the game. Thank you both for sharing your invaluable insights on this exciting new character. We hope this discussion has shed light on his intricate mechanics and inspired players to explore the full potential of Baylan Skoll.