GSC Game World has released bonus-packed content for owners of the Deluxe and Ultimate editions SALKER 2: Heart of Chornobyl. Instead of appearing immediately in the player’s inventory, special items must be found in Zone caches, which is called a rather unusual approach when everyone is used to finding them. immediately.
The Deluxe Edition includes unique weapon and costume sets that are ideal for both single-player campaign and multiplayer modes. Here are the main benefits:
Armament:
- PTM Pistol “Monolith” (campaign)
- AR416 “Monolith” Rifle (multiplayer)
- M701 “Hunter” sniper rifle (multiplayer)
- M860 “Monolith” Shotgun (multiplayer)
Armament:
- SEVA “Wanderer” (multiplayer)
- SSP-100M SIRCAA (multiplayer)
- Light Mercenary Suit (campaign)
Players will also have access to an additional quest, an official artbook and soundtrack.
The Ultimate Edition includes all the Deluxe bonuses and adds even more gear for the toughest challenges. Among the main differences:
Armament:
- Revolver Rhino “Model Competitor” (multiplayer)
- SMG Viper “Monolith” (multiplayer)
- D12 Shotgun “Market D12MT” (multiplayer)
Equipment:
- Exoskeleton Ward PSZ-21W “Shturm” (multiplayer)
Additionally, Ultimate Edition owners will receive the Season Pass, which includes two major expansions and all future DLC.
STALKER 2 will be released on November 20 on PC and Xbox consoles.
To better understand the new approach to bonus content delivery in SALKER 2: Heart of Chornobyl, we sat down with two guests from GSC Game World, the developers of the game.
Q: Can you tell us more about the rationale behind hiding the bonus items in Zone caches instead of immediately providing them to Deluxe and Ultimate Edition owners?
Guest 1: We wanted to make sure that players who invested in the Deluxe and Ultimate Editions really felt like they were getting something special. By hiding these items in Zone caches, players need to explore the game world more thoroughly, which we think adds a layer of excitement and discovery to the overall experience. Plus, it’s always nice to find something unexpected while playing a game!
Guest 2: Another reason is that we wanted to reduce the temptation for regular players to purchase the Deluxe or Ultimate Editions just for the bonuses. By making them findable by all players, regardless of edition, it ensures that everyone has an equal opportunity to obtain them through gameplay.
Q: What inspired the unique weapon and costume sets included in the Deluxe Edition, and how do you think they enhance the single-player and multiplayer modes?
Guest 1: The weapon and costume sets are inspired by fan requests and feedback, as well as our own vision for the game’s aesthetic. The Monolith set, for example, has a sleek and futuristic design that fits well with the game’s post-apocalyptic setting. The Hunter’s Camo set adds a more tactical element while still maintaining that Stalker vibe. In terms of gameplay, these sets provide players with different strategic options and more flexibility in how they approach various situations.
Q: How do you think the additional quest, artbook, and soundtrack will add to the overall immersion of the game for Deluxe Edition owners?
Guest 2: The additional quest helps to flesh out the lore of the Zone and give players more context for their adventures. The artbook provides a behind-the-scenes look at the development process and the worldbuilding that went into creating the Stalker universe. As for the soundtrack, it’s essential to any game’s atmosphere; we believe it will add another