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Splinter Cell film with Tom Hardy: Disappointing decision made

With the Splinter Cell-Film The next iconic video game franchise was originally intended to be brought to the big screen. Fans have been waiting eagerly for the adaptation with an action star since it was announced several years ago Tom Hardy. Now at least a decision has been made as to how things should proceed.

So it looks like we have to give up on the idea of ​​Hardy in the camouflage suit Sam Fisher to finally see them sneaking around in the cinemas of the world, say goodbye. Still, there are bright spots for everyone who is committed to it Live-action implementation set had.

The Splinter Cell film with Tom Hardy is history (for now).

The story around the Black Ops-Super-Spion Sam Fisher, who works for a fictional agency called Third Echelon, which reports to the NSA, remains extremely popular to this day. The first entry in the long list The Splinter Cell games took place back in 2019 2002back then as Xbox exclusive Title. To date, seven different main games have followed, but according to the latest information, there is not enough for the planned jump to the big screen in secret agent garb.

Like our colleagues from The Direct, among others reportthe Splinter Cell movie has been since 2012 in development, while it was announced that same year that Hollywood hero and villain Tom Hardy would take on the role of the main protagonist. 2014 Then there was the next positive news to report: Edge of Tomorrow-Regisseur Doug Liman could be won for the ambitious project, which was carried out under the supervision of Ubisoft and New Regency should be produced.

Several updates followed over the course of the 2010s, some of which spoke of concrete filming plans, but each of these time-limited goals was ultimately missed. After years of silence, in which excited fans and makers alike unsure should have been what happened next, then the sobering certainty: a real one Live-action flick is at least off the table for now.

During the celebration of the fictional action hero’s tenth birthday John Wickportrayed by audience favorite Keanu Reeves, lost Producer Basil Iwanykwho also signed on for the Splinter Cell film in 2013, that the announced cinema adaptation was buried. According to Iwanyk, the Tom Hardy project was scrapped because it was plain and simple “didn’t get it right” have.

Reasons for the end explained – but hope dies last

“This film would have been great… We just couldn’t get it done, script-wise or budget-wise. But it should be great,” said Iwanyk very specifically. “We had a million different versions of it, but we wanted it to be badass and awesome. “That’s one of the versions that was lost, which is really sad,” the John Wick maker continues.

The news of the Splinter Cell film ending is likely to break the hearts of franchise fans around the world, but that doesn’t necessarily mean it will be in the future Future There will never be a film adaptation with Sam Fisher. Nevertheless, the additional Waiting timethe one crushed major project As this will likely result, it will be a bitter pill to swallow at first.

Lovers of the secret agent story may find distraction sooner than expected: the animated one is set for the coming year Netflix-Serie Splinter Cell: Deathwatch in the starting blocks. The project with Liev Schreiber in the main role should be us at some point in the year 2025 expect and offer, as it is called, “a new, sharp perspective on modern espionage in the era of hybrid wars”.

Meanwhile it looks at the Gaming-Front rather gloomy, because despite the night vision device and thermal radar being switched on, it is missing every trace by Sam Fisher on the monitors. There has been no talk of a real one for a long time Continuationbut at least a remake of the original Splinter Cells is said to be in the works.

Quelle: The Direct

**What challenges did ‍filmmakers face ⁤when trying to adapt the Splinter‌ Cell video game series into ‌a movie?**

Guest 1: I ⁢think it’s⁣ a shame ​that the ‌Splinter Cell ⁣film ⁢with Tom Hardy didn’t⁢ work out. It seemed like a great match for the character and the kind of ‌movie I would ⁣have loved⁤ to see. What do you think ⁣went wrong with the project,⁤ given that there were numerous attempts to get it off the ground⁣ over the⁣ years?

Guest 2:⁤ I think it’s‍ important to remember that adapting‌ video games⁣ into⁤ films is⁣ notoriously difficult. The‍ source material​ is typically dense and ⁢requires a lot of ‌condensation, and‌ filmmakers often struggle to capture the essence of what makes the games​ so compelling. Additionally, there can be issues with maintaining creative ​control ‌and maintaining the game’s canon. In ​the case of ‍Splinter Cell, it’s possible that these factors,⁤ among others, contributed⁢ to the‌ project’s demise. That being said, I ‌believe there’s still ‌hope for a Splinter Cell film in the future, as long ‍as the right creative team is involved ⁢and they’re committed⁣ to⁤ staying⁢ true ​to the spirit of the games.

Guest 1: Absolutely. It’s also interesting to note that⁤ while the film adaptation has stalled, there is ⁤still some hope in the form of an animated series on Netflix, which is set to release next⁢ year. Do you think this could be a successful alternative for bringing the Splinter ⁣Cell story to⁣ a wider ⁢audience?

Guest 2: Animation can certainly offer a different and unique perspective on the Splinter Cell ⁢world, but it remains to be seen how⁣ well it will translate⁤ to ⁤a wider audience.​ The original games have a very distinct style⁤ and tone that may be difficult to replicate in an animated⁣ format. That being said, I think it’s great that ‌there’s still some form of ‍expansion⁢ for the franchise, even if it’s not in the form we were initially expecting.

Guest 1:⁤ Speaking of the ⁣games, there hasn’t been a Splinter Cell release in quite some ⁤time. I ‌know there were ​rumors of a remake of the original game, any news on that front?

Guest 2: As ⁢far as I know, there hasn’t been any concrete news‌ on a remake of the original Splinter ⁣Cell. However, Ubisoft‍ has been releasing remastered⁢ versions ⁢of some

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