For many people, the idea that the Metal Gear series and its main character, Solid Snake, would be unknown to a generation of gamers would be laughable, but that’s exactly what Konami and the team are afraid of. work on the upcoming game. Metal Gear Solid Delta.
In an interview in Play 46, the producer of the series Noriaki Okamura openly stated that many young players just do not know much about Metal Gear.
One of the things that really inspired us to create the full remake was that we realized that a lot of the new, younger generation of gamers weren’t familiar with the Metal Gear series anymore.
For those who grew up with the franchise, this may be hard to imagine. But since the original version Snake eater was released 20 years ago, and with no major new games in the series since 2015, it’s perhaps unsurprising that younger gamers aren’t too familiar with the franchise.
For Okamura, MGS Delta is not only an opportunity for older gamers to experience nostalgia, but also ensures that the legacy of the series will continue to influence gamers in the future. .
Basically, our mission, our responsibility, was to continue to ensure that the series will last for generations to come. After all, we leave much more behind than just DNA, as Solid Snake would say.
This appeal to new players is one of the reasons why Konami decided to abandon the numbering system in titles in favor of the Greek letter delta. Although it might seem like a strange move at first to remake the series with a third installment, Okamura notes that it is a first in the history of the series. “This is where the original story began“, he notes, making it a good choice for a remake.