Diablo 4: Builds, classes, chests and bosses… complete guide!
Build Necromancer Blood Wave Endgame Diablo 4: Progressing well to level 60 during Season 6
Published on 10/10/2024 at 4:30 p.m. By
Laerezh
Once you have reached your first paragon levels and level 60 in Diablo IV: Vessel of Hatred, you will no doubt be looking to start your optimization. Discover the high-level version of the Necromancer Blood Wave to perform well during S6: Season of the Rise of Hatred.
Have you just reached level 60, completed the Vessel of Hatred campaign and are about to attack the Diablo 4 endgame? You will certainly need to be motivated, but above all you will need a solid build.
- Attention : This is a so-called “endgame” build, so it requires a minimum of equipment and a certain level to be effective. It is not recommended before level 60 at least.
Season 6 Blood Wave Necromancer Build
Total independence from servants: we sacrifice them!
A very satisfying style of play: drown your enemies in waves of blood and shadow
Monstrous area damage
Excellent even against a single target
Can be played even without a Unique item at the start of progression
Fairly poor mobility, typical of the Necromancer
Active skills
Note : In Necromancer Bloodwave you only use 5 skills instead of 6. It’s a bit of a waste, but you really don’t need more so why bother?
- Decomposition 1 (unused)
- Mowing 1 (unused)
- Canker 1Reinforced Blight, Paranormal Blight
- Blood Mist 1Empowered Blood Mist, Funeral Blood Mist
- Decay 1Reinforced decay, Abject decay
- Scavenging tendrils 1Reinforced Scavenger Tendrils, Putrescent Scavenger Tendrils
- Blood Wave 5Primordial Blood Wave, Supreme Blood Wave
Passive skills
- Carved Flesh 2
- Necrotic Vigor 2
- Fallen Titan 3
- Spiky Armor 3
- Caress of Death 3
- Death approaches 3
- Precise Pestilence 3
- Damage Amplification 3
- Amalgamated Blood 3
- Vitality Drain 3
- Blood Waves 3
- Pursuit of the Reaper 1
- Darkness 3
- Terror 3
- Self-sufficiency 3
- Memento mori 3
- Charismatic leader 3
- Rathma’s Vigor 1
Bloodwave Necromancer’s Book of the Dead
In Bloodwave Necromancer, you are desperate to sacrifice your minions in order to obtain bonuses. In order, we prefer:
- Skeleton Warriors – Reapers (3): You deal 20% more Shadow damage, but you can no longer bring Skeleton Warriors back to life.
- Skeleton Mages – Bone Mages (3): Your Overwhelm damage is increased by 30%, but you can no longer bring Skeleton Mages back to life.
- Golems – DIY Golem (3) : Your critical damage is increased by 30%, but you lose the ability to summon a golem.
Bloodwave Necromancer Stats, Gems, Runes and Elixirs
Main statistics
- Intelligence > Dexterity > Willpower > Strength
Secondary statistics
- Cooldown reduction – Chance of Blood Wave to deal double damage – Critical strike chance
- Critical Hit Damage – Damage to Vulnerable Targets – Armor
- Scavenging Tendrils Size – Any Damage Reduction – Movement Speed
Saved
- Weapon: Runes ideally
- Armor: Royal Topaz + 2 Runes ideally on the torso or legs
- Jewelry: Royal skull
Runes
- I will (Ritual) + Ohm (Invocation)
- Bac (Ritual) + Solution (Invocation)
Elixirs
- Any Elixir of Precision if you have at least 100% Critical Strike Chance
- Elixir of Cruelty if you have less than 100% Critical Strike Chance
Best Mercenary of the Necromancer Bloodwave
– Ground strike
– Attract attention
– Bastion
– Inspiration
- Reinforcement: Varyana with Earthbreaker
- Opportunity : Blood Wave
Aspects of the Bloodwave Necromancer Power Codex
Paragon and Glyphs of the Necromancer Bloodwave
- The build is also visible by following this link for more details and clarity!
Trays:
- Departure
- Blood tithe
- Bloodbath
- The smell of death
- Fragility
Legendary tiles to prioritize:
- Blood tithe
- Bloodbath
- The smell of death
- Fragility
Glyphs to hunt as a priority:
- Abyss
- Sacrifice
- Essence
- Elimination
- Domination