That’s a really bad comparison, the issue with older VR headsets was that most users couldn’t use them properly. Severe nausea after 5 minutes of use. In addition, you need a heavy PC for 3D.
That doesn’t compare to today’s headphones, especially not to those of the VP, where all the hardware is IN the VP. And it looks like the way through is so good you could play table tennis with it…
And how difficult it is to wear something like this is entirely up to the user and getting used to it. I have been wearing glasses for 40+ years from the moment I wake up until I go to bed (they only come off in the shower). Today I also wear headphones for a large part of the day. I’d walk around the house more with headphones this big if the range was better… I expect VP will take some getting used to for my type of user.
I now spend a large part of the day behind three large screens, if I can replace them with virtual displays, yes!
Don’t forget that the first smartphones were not sold to the masses, they were complete technologists as a target group! Even the first iPhone was not for the general public, that came much later. Is this going to be a thing for the masses (now)? No of course not! That was never the intention, because even 800,000 units in the first year for the US and China that is 1 in 2200 inhabitants. That would be something like 8500 headphones in total in the Netherlands… For comparison, 1 in 5.5 people today (worldwide) have an iPhone.
My problem is that the VP is not yet available in the Netherlands.
2024-04-24 07:35:09
#Kuo #Apple #Vision #Pro #headphones #due #demand