Home » Technology » The Debate Over Netherrealm Studios’ Paid DLC Strategy in the Fighting Genre

The Debate Over Netherrealm Studios’ Paid DLC Strategy in the Fighting Genre

In contrast to many other gaming genres, the fighting genre can be said to be one of the few genres that not only has a high tolerance for paid DLC, but also welcomes it with open arms. The release of a fighter pack that can be offered in several seasons, for example, is actually seen as consistent support from developers to ensure a competitive atmosphere that continues to exist in the long term. A similar strategy was also carried out by Netherrealm Studios with their newest fighting game – Mortal Kombat 1. However, it turns out that not all of these microtransactions received a positive response from gamers.

Netherrealm Studios has just injected a Fatality with a “season” theme, namely Halloween. The bad news? Instead of giving it away for free, they sell this unique Fatality behind the walls of the Premium Store at a price of around 1,200 Dragon Krystals, where for 1 pack of 1,240 Krystals they sell it at a price of around 150 thousand Rupiah. Netherrealm’s decision immediately sparked criticism and anger in the community who saw it as a money-making strategy. This criticism was also followed by calls for a boycott not to buy it in various existing communities.

This Halloween themed fatality is sold for 1,200 Dragon Krystals or the equivalent of 150 thousand Rupiah.

Considering that this is a “Season” themed Fatality, it is not impossible that Netherrealm will release more paid Fatalities like this in the future as a strategy to attract more money. What do you think? Rational or mercenary?

2023-10-31 13:40:16
#Selling #Fatality #thousand #Rupiah #Mortal #Kombat #Criticized #Jagat #Play

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