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Alan Wake 2: Pushing Technical Boundaries with Mesh Shaders and DirectX 12 Ultimate

Many players were surprised by the high system requirements of Alan Wake 2 – the upcoming horror game will require at least a GeForce RTX 2060. It turned out there is a reason for this – technology Mesh Shaders (mesh shaders).

An employee told me about this Remedy Entertainment. The reason for such high system requirements is that Nvidia 10th and AMD 5000 series video cards do not officially support mesh shaders. The message has now been deleted due to angry feedback from players who were not satisfied with the system requirements.

In this way, Remedy continues to push technical boundaries – Alan Wake 2 will be one of the first games to take full advantage of DirectX 12 Ultimate. Previously, the studio could boast of high quality graphics in Quantum Break and the revolutionary implementation of ray tracing in Control at that time.

Alan Wake 2 will be released on October 27 on PC, PlayStation 5 and Xbox Series. The developers have already shared a list of achievements and talked in more detail about the investigations of Saga Anderson and Alan Wake.

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