Lords of the Fallen is hard to deny where the inspiration for its realization came from. The creators themselves said it in an interview for PCGamesN they don’t even deny it, it’s clear that it doesn’t make sense and so they work with the idea that although they take over a number of mechanics, they come with a world that is essentially original. It is obvious that one of the factors he is betting on is a lamp, with the help of which you can look into the world of the dead, where it is possible to go. The developers liken their universe to a cosmic horror film with a nod to HR Giger fans. In short, it is supposed to be a work with depth, ignoring the classic themes of dragons and shining armor.
The creators describe their world quite brutally. Men will cry in it, armor will rust and heroes will die. Despite the quality of their work, the authors are worried that they will get lost in the crowd due to the abundance of soulslike games that simply copy the popular formula. However, he believes that if a game is good, it will eventually be able to engage players regardless of the pressure within the competition. They bet a lot on the depth of everything their project stands on. Their concerns are, of course, logical, but it is possible that Lords of the Fallen will shine after all. We will find out how they are on October 13 at PCPS5 a Xbox Series X/S.
Lords of the Fallen’s devs are worried about the amount of soulslikes.
But they have a plan… pic.twitter.com/ZRi1HuSafe
— PCGamesN (@PCGamesN) September 5, 2023
2023-09-09 17:00:10
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