Aeterna Noctis, Aeternum Game Studio’s most recent successful Metroidvania, has been and continues to be expanded with downloadable content. In addition to this, the team is about to launch the roguelite Summum Aeterna, which will be released on September 15th.
At Gamelab 2023 in Barcelona, we caught up with CEO Hugo Gomez in the video below.
Regarding Aeterna Noctis, Pit of the Damned has been released as a free narrative DLC that “tells another story, like a secondary story”, that complements the original story. “Now they have two fantastic owners, which is very good for the experience”, Gomez pointed out.
Then, “around December,” the same Aeterna Noctis will get “the next DLC, called Virtuoso, and we’re very happy with the project. It’s a really big DLC, with a lot of spikes and pain, and it’s going to be great for players.” Pretty”, according to its director. Yes, it’s called Virtuoso both because “the main character is the artist” and because it means a major challenge for fans.
As far as Summum Aeterna is concerned, when asked about improving or developing the combat we saw in Noctis, Gomez had to say:
“We knew that in Aeterna, combat wasn’t the main thing. It was more about platforming. But now in Summon Eternal, it’s about action. Combat is the main thing in the game. It’s very fast-paced, very challenging Yes. You have a lot of weapons, the combat is more challenging, but it’s easier[通過]. For example, you can dash through enemies, but in Aeterna, you collide with enemies. Provides instructions to the player during combat, such as auto-rotating when attacking.
During the interview, we also asked about Eden Genesis, a newly announced game and universe set in a cyberpunk setting that the studio is eager to explore.