Home » Technology » Developers Working on First Patch for Remnant II to Fix Bugs and Improve Performance

Developers Working on First Patch for Remnant II to Fix Bugs and Improve Performance

In the meantime, the developers have reported that they are actively working on the first patch, which will fix bugs and improve performance.

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On July 29, 2023, the number of players in the “soullike” shooter Remnant II on Steam exceeded 103 thousand people. This happened four days after the release of the game. Remnant II has over 7300 reviews in Steamof which 80% are positive.

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For comparison, the maximum online of the first part of Remnant: From the Ashes was 48,289 players. The action has 85% positive reviews on Steam.

The day before at the Gunfire Games studio thanked players for their support and lots of positive feedback. The developers reported that they are aware of some technical issues that players have encountered. Gunfire Games said they are working on a patch that will improve performance, prevent crashes and fix various bugs, including in the talent system.

We released Remnant II on July 25th. Thank you for the many positive reviews. Your support and enthusiasm helps us make Remnant II even better. We know that some players have experienced various bugs ranging from minor glitches to major issues.

We understand that errors and freezes are annoying and spoil the impression of the game. We take these issues seriously. Our team tries to find and eliminate all defects as soon as possible.

Thank you for your support and understanding. We will do our best to ensure that you get an unforgettable experience from Remnant II, and we will continue to refine and improve the game.

Ben Gabbard, Game Director Remnant II

Remnant II releases on July 25, 2023 for PC, Xbox Series X|S, and PS5. Average score for the game on Metacritic amounted to 80 points out of 100 according to journalists and 6.5 points out of 10 according to site users.

Digital Foundry tested Remnant II on consoles – resolution up to 1440p, but there is no stable 60 fps

This is one of the first games on Unreal Engine 5, in which objects are always of high quality due to Nanite technology.

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