Home » Technology » Issues with Split-Screen on Xbox Series S for Baldur’s Gate III

Issues with Split-Screen on Xbox Series S for Baldur’s Gate III

Larian, the developer of Baldur’s Gate III, said that split-screen is a must for the Xbox Series version of the game, but currently the Xbox Series S is proving to be a bit problematic.

according toEurogamerIn a recent interview with Larian boss Swen Vincke, he remains hopeful about split-screen, but admits there are issues with the less powerful Xbox console.“The team has been trying to make it work, and they’re still working on it. The problem with optimization is that you get one thing done, and then a new thing pops up. So here, we’re dealing with a situation where we’re just going through the motions.

But it’s a really big game… if you have one character walking around the city, everything is fine, but if the team splits up and there are four characters walking in four different directions in the city, they Start doing the crazy thing I’m doing – fireballs,[等等]— that’s a lot of analogies, and it has to be done on one screen. So it’s laborious. This requires memory.

Xbox does demand parity between console versions of its games, so if Larian can’t make split-screen work on the Series S, it won’t end up on the Series X either. That’s something Vincke wants to avoid, though.

“Split ScreenIt’s a must for us, we don’t want to release it without split screen, so we don’t want to do that. “

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.