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BattleBit Remastered: The Low-Configuration Battlefield Shooting Game Taking Steam by Storm

The new shooting game “BattleBit Remastered”, a 254-square-man large-scale battlefield shooting game of “Battlefield with low configuration”, has become the hottest new shooting game on Steam recently. It has sold more than 1.8 million sets two weeks after its launch on June 15, and this game only comes from The hard work of 3 development members since 2016.

The sales results of “BattleBit” come from overseas game marketing websites How To Market A Game In view of the obvious good results of “BattleBit” since its launch on Steam, more than 40,000 comments and 91% of the word-of-mouth are extremely favorable, and there are 87,323 players who are online at the same time at the peak.

Who would have imagined that this game was still in beta in 2020. At that time, the server reached the highest 100 players in history and went online at the same time, which made the development team SgtOkiDoki happy to make a commemorative video, and also made the reporter curious about their journey along the way. how it is done.

The SgtOkiDoki team is actually composed of 3 people: SgtOkiDoki (main program), Larry (3D art) and Vilaskis (level design). They all focused on development before《Unturned》and《Ravenfield》Mod’s developer, so you can understand why “BattleBit” is a low mod art style.

“BattleBit” was first released at the end of 2016 through the Steam Independent Game Project GreenLight At that time, the player community was eager to find the original classic shooting experience like “Battlefield”, but the operation and content of the monetized mall system of 3A commercial works on the market disappointed the players, so players like “BattleBit” or《Paralives》These indie games began to be released, which were almost a back-to-basics take on EA’s The Sims.

After years of player recruitment and testing, “BattleBit” has been highly recommended by many overseas streamers. It took 4 years of operation for the SgtOkiDoki team to have 100 players online on its game server at the same time. With the launch of Steam in 2022 The closed test has gained more players to join in one fell swoop.

How To Market A Game According to the interview, “BattleBit” has hardly held any activities in 2022, and the only source of player growth is the Internet word-of-mouth effect, more than 6 years of content management and community promotion, and finally blossomed after the launch of the game in 2023.

It is worth mentioning that SgtOkiDoki emphasized in the interview: “If you are going to make a multiplayer game, don’t! I’m not bluffing, don’t. Go make a single player game (if this is your first game) ). It’s really hard work. If you can accept that you’re being slapped in the face by reality.”

Interviewer Chris Zukowski also mentioned in the article that there are still many potential opportunities for IP games operated by many 3A manufacturers, such as “BattleBit”, which has been in operation for many years, has achieved results, and “Paralives” has gained more than 1 million players on Steam. list.

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