at the FTCCalls for suspension of Microsoft’s acquisition of Activision BlizzardAfterwards, Pete Hines, vice president of Bethesda, was questioned by a lawyer and confirmed that the parent company ZeniMax had reached an agreement with Disney to produce a game produced by MachineGames.“Indiana Jones” new workIt was originally planned to be released on multiple game console platforms, but after Microsoft acquired ZeniMax, the content of the relevant agreement was revised, making this new game an exclusive work for Xbox game consoles.
Bethesda exec confirms Indiana Jones was originally scheduled to be released on multiple console platforms
The lawyer appointed by the US Federal Trade Commission even believes that the game launched by Bethesda and exclusively used by the Xbox game console platformStarfieldwas originally supposed to be on the PlayStation platform as well, but adjustments were made after ZeniMax was acquired by Microsoft.
In addition, the vampire-themed first-person shooter game “Redfall” (Redfall), developed by Arkane Austin and released by Bethesda on the Xbox and Windows PC platforms, was previously reported to have originally intended to launch a version on the PlayStation platform, but eventually became a game platform owned by Microsoft. Exclusive works.
However, Pete Hines said that under the license of Disney, the new work of “Indiana Jones” has become an exclusive work on the Xbox platform. It does not involve issues that affect players’ rights to play.
Prior to this, Phil Spencer, head of the Xbox business, stated that the acquisition of ZeniMax would not affect the established game cross-platform release plan. Therefore, game works such as “Death Loop” and “Ghost Wire: Tokyo” will not only be released on the Xbox platform, but also on the Xbox platform. A PlayStation platform version is also available. But in related notes, Phil Spencer also mentioned that platform exclusivity will enable the Xbox platform to provide better game content.
At present, regulators in many countries and regions have approved Microsoft’s acquisition of Activision Blizzard, but the US Federal Trade Commission obviously does not accept Microsoft’s argument, believing that it may acquire Activision Blizzard’s game assets, thereby creating a monopoly in the game market and affecting players’ games rights and interests.
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