Home » Technology » “Bio Prototype” by Emprom Games: A Top-Down Action Game with Addictive Combat System

“Bio Prototype” by Emprom Games: A Top-Down Action Game with Addictive Combat System

Publisher BD Games announced on April 12 that Emprom Game’s “Bio Prototype]was officially released. The corresponding platform is PC (Steam), and it is on sale at the list price of 470 yen. It also supports Japanese display. This work, which was well received during early access distribution, is off to a good start, and the official has reported that cumulative sales have exceeded 100,000.

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“Bio Prototype” is a top-down action game. The player becomes a creepy monster created by an experiment and fights against the surging experimental subjects who have lost their reason. It has features such as “Basically, attacks are automatically activated”, “Kill the crowd of enemies to acquire power-ups and inflate your power”, and “If you are defeated, you will basically start over from scratch”. , In terms of combat, it follows the system of works such as “Magic Survival” and “Vampire Survivors”.

The battle of this work uses a wave system, and if you survive for a certain period of time, you will be transferred to the interval screen between waves. Players acquire “organs” of the body with wave clear rewards, etc., and arrange them by connecting them to the “brain”. By combining “trigger” such as the nervous system and motor organs that act like “weapons”, new offensive capabilities are increased. The types of organs that can be combined with each organ are fixed, and there are organs whose effects weaken when they are separated from the brain.

As a further characteristic system, this work has an effect that triggered attacks trigger other attacks. For example, if an attack from the left organ of the nervous system hits an unharmed enemy, the right organ will activate, and so on. If you place your organs well, you can build a build that continues to chain attacks for a long time, or a build that overwhelms the enemy with explosive moves. It is also possible to increase the number of brains by upgrading the character, and it is also possible to continuously develop attacks that fill the screen. Since there are a variety of trigger activation conditions and attack organs, it will be attractive to search for an inflation build with a synergy that will surprise the player himself.

This work started early access distribution in December 2022, and new characters and organs have been added through repeated updates. At the time of the official release, 24 characters and more than 80 types of organs are implemented.

After the official release on April 12, this work recorded a maximum of 3143 simultaneous players on Steam. In addition, since the official release, the number of simultaneous players has increased to around 2,500 at the peak every day, and it is prosperous (SteamDB). In the Steam store review, at the time of writing this article, 94% of the 1169 reviews for the entire period received a “very favorable” status. It seems that many reviews have been posted even after the official release, and 322 reviews have been received in the last 30 days. Of those, 93% were positive, and recent reviews have given it a “very positive” status.

Users have praised it for its low price and highly addictive game system. Among them, the system that combines the trigger effects that characterize this work to create a build is popular. It seems that the build is completed through trial and error, and the flashy and exhilarating feeling of unfolding another attack from the attack that hits the enemy is probably appreciated. It also seems to be popular for its casual style that allows you to complete the game simply by increasing the number of steps without thinking too much about it.

When this work is officially released, it is said that bug fixes, stability improvements, and translation quality improvements have been applied.At the time of the official release, the developer thanked the players for the support they received during the early access distribution, and will continue to update in the future.was told.Also, on April 15th, the cumulative global sales exceeded 100,000 units.Revealed. Although this work was well received during early access distribution, it seems that sales have increased further after the official release.

“Bioprototype” is a PC (Steam) for 470 yen.


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