Home » Technology » Looks like ray tracing is only ruining A Plague Tale: Requiem

Looks like ray tracing is only ruining A Plague Tale: Requiem

Asobo Studio has released a new patch for adventure game A Plague Tale: Requiem. The main feature of the update is ray tracing for shadows and ambient occlusion – now it can be enabled in the settings. But you don’t need to, because without this option the game looks even better.

DSOGaming has shared some comparison screenshots with ray tracing enabled and disabled. The frames show that the option makes the picture more faded and flat, which sags the atmosphere.

With tracing:



Without tracing:





All this is just a reminder that the studio has done some fantastic handwork on the locations.

A Plague Tale: Requiem available on PC, PS5, Xbox Series X|S and Switch (via the cloud). The game was warmly received by gamers and the press, and the number of players in the week after the release exceeded one million people.

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