Jonathan Blow, in an interview with one of the Twitter users, noted that he was impressed by the amount of content
The author of the puzzles Braid and The Witness Jonathan Blow, in a discussion with one of the inhabitants of Twitter, expressed his opinion about Elden Ring. According to Blow, the game has a lot of content, same bosses and lack of design.
“In Elden Ring, there really isn’t any design per se. It’s a huge map filled with bosses, each with their own behavior. The scale alone makes it interesting and impressive. The game is much bigger than all previous ones [проекты студии] both in size and content.
However, due to the amount of content in the game, there is no design as such. The developers seem to say: we put a lot of content in one bag. Here, take this bag.”.
Commenters tried to explain to Blow that FromSoftware games are just like bosses, to which he replied:
“These are just replicas of the garments we’ve seen over the past decade. That’s not a criticism, they’ve done a really good job, but what it is, it is.”.