Gotham Knights’ recently mentioned performance limitation received a response from a developer at another Warner studio.
We’ve already reported that Gotham Knights, coming soon from WB Games Montreal, doesn’t have an enhanced performance mode (although the PlayStation 4 / Xbox One ports have also been dropped), so it will run at a maximum of 30 FPS on both. Xbox Series and PlayStation 5. The reactions were varied (some were disappointed, others angry).
Lee Devonald, who works at Rocksteady (we know them from the Batman: Arkham series, and now they’re making Suicide Squad: Kill the Justice League), tweeted about it (but has since deleted his profile, but this time the Internet hasn’t. forget). He would like players to be able to understand what they are missing by running a game at 60 frames per second. According to him, one of the current-gen consoles should be taken into account, which is not much stronger than the hardware of the previous generation.
He pointed out that the weakest link in the chain is currently the Xbox Series S GPU, and here he raised the lowest common denominator, which is cross-platform games must be optimized for the weakest performing platform, and Microsoft doesn’t allow developers to optimize for Xbox Series X optimization only. So he specifically named the smaller Xbox Series console a potato, referring to its performance …
Some have already hinted that the Xbox Series S will retain the current console generation. First, id Software’s chief engine programmer Billy Khan was concerned about less RAM and shared memory banks, then Remedy Entertainment’s Thomas Puha said that optimization isn’t as easy as lowering texture quality or the resolution of the rendering, then the technology of 4A Games its leader, Oleksandr Shyshkovtsov, has stated that it will not be the RAM of the Xbox Series S, but its GPU that will cause problems in the future, so Tymon Smektala, the lead designer of Dying Light 2, pointed out that because of the “little brother” they could not 30 – FPS higher than
Xbox Series S recently received an update that freed up hundreds of megabytes of extra memory for developers. The question is whether WB Games Montreal could use it in next week’s Gotham Knights.
Source: WCCF Tech