Isn’t it just too much trouble to temporarily switch context every time, pick out a type and then come back again.
Death Stranding shows a much better implementation of this, as soon as you use something, have done something, it doesn’t matter what as long as it has to do with another player, give a thumbs up quicktime event where you just quickly click on a button to give one or more likes.
Fast, efficient, does not get in the way and often happens during moments when you are not doing anything.
For example, could be implemented during a replay of a “kill” in a multiplayer shooter.
–
Related posts:
Dylan Thiry promotes product he claims to 'kill cancer cells', then clears his story (VIDEO)
In the last week of October, ahead of the U.S. presidential election, big tech companies such as Mic...
Galaxy S23 Sets Pre-Order Record in Korea, Millions of Units Ordered
Briefly what happened today at DTF - Offtopic on DTF