This will be the first Tomb Raider production since 2018’s Shadow of the Tomb Raider – but we must remember that Eidos Montreal was responsible for the ending of the excellent trilogy, as Crystal Dynamics was already focused on developing Marvel’s Avengers.
Crystal Dynamics is apparently a very busy team, as the developers not only develop production with Marvel heroes, they help (or even lead) Microsoft’s Perfect Dark development, and now we can also confirm that they are developing a brand new installment in the Tomb Raider franchise.
Crystal Dynamics Announces New Tomb Raider Coming to Unreal Engine 5 # UnrealEngine5 #TombRaider
Crystal Dynamics announces that a new Tomb Raider title is in development powered by Unreal Engine 5#UnrealEngine5 #TombRaider pic.twitter.com/kBElqu6uJW
— Roberto Serrano’ (@geronimo_73_) April 5, 2022
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